I’ll cut to the quick, all the new content is on rails. Irritatingly time-gated rails.
Sure, some people have chewed into the API and made little sites or tools to track what events, phases, and bosses are happening.
That shouldn’t be their (self-selected) responsibility.
Right now, my playtime in GW2 consists of “do dailies” and.. that’s about it. Once I start looking for other things to do, I run into:
-Verdant Brink in day cycle. Bosses not up.
-Tarir attacked. Again. Half the zone is locked.
-Dragon Stand unavailable.
-Dry Top with no sandstorm.
Sure, I could get invested in map progress, and I usually do, but as I’m tracking down Mastery points, there are certain tasks that need to be available more immediately. Or, at least, there’s a huge need for better organization. To say “it’s hard” would refer more to my motivation than the actual effort, and “it’s obnoxious” is far more accurate.
With everything on a timer, can we just get something in our Hero Panel that details these times cleanly? Even a town crier or rumormonger in all the major cities that points out the start of upcoming events and the location would be helpful.
The goal in having an in-game UI is to give players the information they need to participate and to remove objections that deincentivize participation. Just by letting players know where they should be, the metrics ought to show an increase, especially for the expansion content.