[Sugestion] PC's acting during cutscenes

[Sugestion] PC's acting during cutscenes

in Guild Wars 2 Discussion

Posted by: The Lag.9742

The Lag.9742

Hi hi guys,
. I know, that this is a bit of nip nitpicking, but it’s something that kinda (at least for me,) break a bit the immersion of the story

. I mean, i love the living story , don’t get me wrong, i really do, my … lets call it “Problem” for lack of a better word. During this cutscenes the player character is just stuck in his endless loop of animation, just there, doing nothing, i would love to see him having more interaction with the whole thing, … let me give and example :" the cutscene where the npc’s are interacting or on his knees in order to talk with the dying master of peace, caithe suddenly stole the egg, all the npc’s move try to do something, or, at least act surprised since they’re caught of guard… except the player character, he is there… just watching , i mean, at least the character could at act like he care for what’s happening?". Can you make something with this for future Living stories, the player character having a bit more interaction with the npc during this cutscenes? (like, when Marjory’s sister is found dead, may be the player character can place his hand on Marjory’s shoulder, you know, little things like this)
. Also, is it possible to have voice of our character again during the living story cutscenes, i kinda miss the voice of mine.

. Well i think that’s all :P again, don’t get me wrong, i love the game, specially the living story, this is probably me, nitpicking , but i think it a small improvement (or i belive it’s a small , i can be wrong) that would be good to see

I am, THE LAG!
also check my gallery
http://fur-lag.deviantart.com/

[Sugestion] PC's acting during cutscenes

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Posted by: Hamfast.8719

Hamfast.8719

So it was you!

You’re the person responsible for getting the human female idle animations completely removed from the entire game because they were “immersion breaking” during the cut scenes!

Apologize, varlet, and tell ANet you were only joking! We want our animations back!

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist

[Sugestion] PC's acting during cutscenes

in Guild Wars 2 Discussion

Posted by: The Lag.9742

The Lag.9742

So it was you!

You’re the person responsible for getting the human female idle animations completely removed from the entire game because they were “immersion breaking” during the cut scenes!

Apologize, varlet, and tell ANet you were only joking! We want our animations back!

… I did what now?, I believe you are confusing me with someone else. I think the animation of the humans where removed before i started to play the game (if i’m correct they where removed after Aprils patch, and i started playing before that), and, my main is a charr, i haven’t started the living story with my human yet ^^u)
. I would never ask to remove something, in any case what i’m suggesting is that the character have more interaction during the cutscenes with the npcs, but not taking away anything from any race
. In any case, sorry if i wrote my original post and give you the wrong idea, i don’t want them to remove any animation, what i want them to do is add more, again, during the cutscenes

I am, THE LAG!
also check my gallery
http://fur-lag.deviantart.com/

[Sugestion] PC's acting during cutscenes

in Guild Wars 2 Discussion

Posted by: Sorel.4870

Sorel.4870

I think he was joking. Anyway, I think you’re right, but I’m not sure if it’s difficult to program or not. The only thing that really bothers me in these cutscenes are the minis.

[Sugestion] PC's acting during cutscenes

in Guild Wars 2 Discussion

Posted by: dirtynwah.3851

dirtynwah.3851

Hi hi guys,
. I know, that this is a bit of nip nitpicking, but it’s something that kinda (at least for me,) break a bit the immersion of the story

. I mean, i love the living story , don’t get me wrong, i really do, my … lets call it “Problem” for lack of a better word. During this cutscenes the player character is just stuck in his endless loop of animation, just there, doing nothing, i would love to see him having more interaction with the whole thing, … let me give and example :" the cutscene where the npc’s are interacting or on his knees in order to talk with the dying master of peace, caithe suddenly stole the egg, all the npc’s move try to do something, or, at least act surprised since they’re caught of guard… except the player character, he is there… just watching , i mean, at least the character could at act like he care for what’s happening?". Can you make something with this for future Living stories, the player character having a bit more interaction with the npc during this cutscenes? (like, when Marjory’s sister is found dead, may be the player character can place his hand on Marjory’s shoulder, you know, little things like this)
. Also, is it possible to have voice of our character again during the living story cutscenes, i kinda miss the voice of mine.

. Well i think that’s all :P again, don’t get me wrong, i love the game, specially the living story, this is probably me, nitpicking , but i think it a small improvement (or i belive it’s a small , i can be wrong) that would be good to see

You can type things like /sit /kneel /surprised for those circumstances you described and your character will perform said animations whenever you desire. And I prefer it that way because my character is under my control after all