Sugestion: making all pve dps builds needed
Raid bosses already have mechanics to help condi/power users – for example, Keep Construct is mainly considered a power boss because of its lower armour (toughness). It also requires you to burst its health down at certain intervals, which also tends to favour power builds over condis.
From what I understand, if Anet wants a condi-boss, they will drive the armour up. If they want a boss for power builds, they will drive the armour down.
I don’t think the changes will have the effect you think they will. So long as classes compete for roles in a raid team, people will almost always pick the “optimal” choice with the least hassle. The only way to change that is to give each class something “unique” that might be desirable to a raid.
(edited by Westenev.5289)
OP, your suggestions would not do any good, but just make everything more tedious.
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