Suggestion: AC Boots color slot
I’ve noted that issue on a few armors that could use more channels. AC Medium, definitely, the coat gets a bit boring to dye because it’s only 2 channels and a lot of hues look odd on the fabric part. I never bought the boots so I didn’t realize they only had one channel; the AC Light Boots have at least two, though all that’s affected by one of them is the tiny little insets.
Female Norn T1 cultural has more channels but oddly you can’t dye the embroidery or tassels so all that lovely detail melds into the main part of the dress.
And the Wizard (possessive ‘s here, silly feline filter) Hat (town clothes) can’t be dyed at all. Blech.
I’ve noted that issue on a few armors that could use more channels. AC Medium, definitely, the coat gets a bit boring to dye because it’s only 2 channels and a lot of hues look odd on the fabric part. I never bought the boots so I didn’t realize they only had one channel; the AC Light Boots have at least two, though all that’s affected by one of them is the tiny little insets.
Female Norn T1 cultural has more channels but oddly you can’t dye the embroidery or tassels so all that lovely detail melds into the main part of the dress.
And the Wizard (possessive ‘s here, silly feline filter) Hat (town clothes) can’t be dyed at all. Blech.
Have they fixed these issues that you mentioned before? I just want to know if they actually do fix these little customization issues that players get. Its small Im just wondering how active ANet is regarding these.
Well, they did do a heck of a lot on redoing Sylvari armor glows and channels. And when the Whispers armor started making some parts of the trim bright red they worked to fix that. Plus newer gem store skins have a lot of color customization available.
I don’t think they’ve changed any dungeon armors since launch, though.
You should try playing asura.
119 G cultural armor
2 dye channels