[Suggestion] Account bound

[Suggestion] Account bound

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Posted by: was.4152

was.4152

Account bound – Can it really be made to be fun ?

I would like to show you why changing every equipment from soul-bound to account-bound can be:
Fun.
Inspiring.
Making the game more appealing, increasing game diversity.
…maybe a bit scary.

Fun – the main aim of Arenanet and us – the players.
Wouldn’t it be fun to use the same Sunrise on your guardian, warrior, mesmer and ranger?
Or maybe you think this will result in not having anything to do in game?
Personally, the particle effects and animations of the legendary weapons are the main reasons to make one in the first place. Being able to use this weapon with different classes will inspire me to try new strategies and combinations.
Someone said – why stop on different classes? Why not same class and different race!
This way people can actually spot and enjoy the differences between the animation of the same legendary on different race. For example: Twilight scales in size on asura and char – some people will find this to be fun to experiment with.

Changing soul bound items to account bound will also solve some of the issues we have, such as:
fractal level is account wide and agony resistance is soul bound. This prevents us from playing different characters (classes) on higher level of fractals – or at least makes it very expensive to gear-up a second character with ascended weapons and armors, just so you can play fractals.
This is even worse if someone buys a higher agony resist. It seems unlikely to buy +12 Agony infusion (150 gold) for every character and every piece of equipment.

I asked some friends, what do they think about this idea.
One mentioned: “For me gearing-up a new character is the fun part of the game. After I level it up to 80 and buy him the gear, I lose some of the interest of the game. If I am able to just transfer my equipment from my main to my alt character, this will just be easier… and I will lose interest faster”
Making ascended and legendary weapons and armors takes a lot of time and effort. Does it take less effort to make 3 heavy ascended sets for 2 characters than making 3 sets for only one character?

I think this is an advantage. For example – I don’t have a guardian and I don’t want to make one. But if everything is account bound, I would like to make a char guardian just so I can see my legendary appear HUGE. I can even consider making the legendary hammer just so I can see people flying around from my skill 4.

If I have a lot of spare time and resources – I am making every ascended weapon, since I can use them with every class. Currently I am making ascended weapons only for my main. Where my alts are enjoying normal exotic gear. This forces me, in a way, to distinguish my main from my alts, instead of having lots of “mains” (I believe the majority of players are doing the same).
If I have even more resources – I can consider making some legendaries instead of ascended.

Thank you for reading and lets discuss.

Translated in English by QakaKaka :-)

[Suggestion] Account bound

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Posted by: Vol.7601

Vol.7601

Soul binding encourages more gold/item sinks than account bound.

[Suggestion] Account bound

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Posted by: was.4152

was.4152

It may seems so, but I disagree.
I think they are even or account-bound sinks more because of the more opportunities it opens.
As I said its the same if we make 3 sets for one character (main) or 3 sets for 2 characters (main + other same type).
But I may be tempted to make some more if all my characters of same type can use them.

[Suggestion] Account bound

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Posted by: Lambent.6375

Lambent.6375

Mentioned this briefly before, but I don’t think account bound ascended armor/weapons will stop most people from crafting additional ascended pieces.

People are still gonna want to try different builds, on top of people running different runes/sigil sets, and some will eventually want to transmute/re skin some of their ascended pieces, which will make the item soulbound.

On top of that, constantly removing your gear and transferring will get annoying pretty quickly, and people may craft additional pieces once they get the chance.

Some positives about craftable ascended gear being account bound is people will no longer have to worry about picking one character to main, because they know if they ever want to do something else, they will be able to re use some of their more valuable items on other characters. It will also be somewhat helpful to people who truly only care about WvW.

It can be said that this may prevent some people from buying transmutation stones/ gem store skins, but it can also be said that people not wanting to lose their ascended skins can prevent them from buying gem store skins.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

[Suggestion] Account bound

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Posted by: dobri.7820

dobri.7820

I think that this change will be positive for GW2. I can’t Imagine a situation where soubound (SB) works better than accound-bound (AB). There are fixes all the time that make items from SB to AB. Whay do we need SB anyway?

[Suggestion] Account bound

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Posted by: was.4152

was.4152

@Lambent
I am not sure if I get you right. The idea is to not have soul-bound at all. Instead transmuting, equipping, applying skin or rune on any item will make it account-bound therefore accessible for all your characters who can use it.

@ dobri
Truly same logic about endless harvest sickle etc. about making ranks in wvw account-bound and fractal level access on further scale.

[Suggestion] Account bound

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Posted by: Cush.4063

Cush.4063

I believe we all would love for skins and weapons and armor and trinkets to all be account bound. But unfortunately I don’t think we will ever see it happen. It would take some gold sinks out of the game as well as you can already do this in a way by giving Anet money by purchasing transmutation crystals and splitters. It also might mess with the economy. But I agree with you, I would love for them to be account bound and I would actually pay a gem store price to make Aj item account bound if it existed.

[Suggestion] Account bound

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Posted by: Julie Yann.5379

Julie Yann.5379

If there is one thing that annoys the kitten out of me it is the soulbound bullkitten. I would love for it to be abolished in favor of account bound. For the amount of time and mats it takes to craft all the nice stuff in end game, why should we be able to enjoy it of serveral characters? Soulbound adds nothing positive to the game. They will still sell transmutation splitters and upgrade removal tools. Anet has nothing to lose and we have everything to gain from it.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

[Suggestion] Account bound

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Posted by: Lambent.6375

Lambent.6375

@Lambent
I am not sure if I get you right. The idea is to not have soul-bound at all. Instead transmuting, equipping, applying skin or rune on any item will make it account-bound therefore accessible for all your characters who can use it.

I originally put this in that post, but I had accidentally deleted it. >_>

The reason I mainly focused on ascended is because I don’t see anet ever making all exotics account bound, even with a rune, skin, etc added. Don’t get me wrong, I’d be happy if they did, but they already feel that exotics ended up being too easy to get, so I don’t see them making them account bound.

As for skins making items account bound, I would welcome that as well, but it is still something I don’t see them doing because of gem store reasons, or other. I do hope they do something about this though, because having to plan on buying new inventory space whenever you get a new skin kind of sucks.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

[Suggestion] Account bound

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Posted by: sorudo.9054

sorudo.9054

they should at least make transmuting account bound, i don’t pay €10,- for a soul bound skin, it better be ether account bound or account unlocked.

[Suggestion] Account bound

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Posted by: was.4152

was.4152

Crush I still think at the end it wont take gold sink out but instead will encourage some more play – therefore more “sink”.
Julie some enjoyable stuff is already moved to account bound (like endless gathering) and some will (hopefully soon) like world ranks. So I will be happy to enjoy gear moving to account bound :-D

Lambert – truly exotics are easy. However ascended/legendaries are different thing. Average player wont be able to have all gear ascended even if it is account bound. Not so many will be able to have all legendaries even if they are account bound. Depending on time spent some ppl may get close to all legendaries + all ascended gear but still, even for those player I think that change will be refreshing and encouraging.

Still wandering are there any major reasons not to do this change…

[Suggestion] Account bound

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Posted by: was.4152

was.4152

Well after today : https://www.guildwars2.com/en/news/account-bound-wxp-legendaries-and-ascended-gear/

Cheers ! :-)

And new guardian is on her way to lvl80. Cheers again.