(edited by Sousuke.7268)
Suggestion: Advanced graphics options
You seem to know a thing or two about standard video game graphics options, but I think you underestimate the amount of effort it would take to implement these features in a several years old graphics engine that may have been developed by people no longer at the company. They can’t just throw a slider in for view distance and call it a day if their engine can’t handle more view distance efficiently. They can’t just split up the post processing options if they didn’t design the engine for doing them independently. Etc.
Granted, I’m not a graphics programmer, but I’m quite certain the reason these features are not in the game is that ANet simply does not have the resources to invest any further in developing a perfectly acceptable graphics engine.
Still, they’re pretty good suggestions. I just don’t think they’re ever going to touch that part of the game again, and that’s probably for the best.
I never claimed that it would be easy to do, or possible – its just something that I, and a bunch of my friends playing the game would like to see – glad to see that you like my suggestions as well
Having worked in the industry and having experience with engines from modding, most of them handle each option separately. I am almost certain that post processing can be split. The same applies for particle effects (as a system is already there), and the camera – but I am not so sure about distance fog, as that could be something unique to every map, and the anti aliasing options, as they could be tied to the renderer. In any case, w/o going into detail – these are just suggestions and nothing more. It would be amazing if a developer came in and pitched in what is possible and what not, and why
(edited by Sousuke.7268)
Would love to see more options when ever i look at them i cringe on how bad they are
then again most games will after playing Everquest 2. can basicaly edit any thing max ppl you see max mobs you see max lighting sources resolution of lights – spectral and basically any thing else you want
SweetFX.
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SweetFX.
15 characters
If you read my initial post you will see that I have actually mentioned injectors.
Problem with injectors is that they are simply what the name suggest – graphic effect injectors. You can add certain neat little effects OVER an existing image. It may used to add some decent AA into the game, true, but besides that and a few post process filters, it really does not do all that much in regards to the things I’ve listed.
I like the idea’s..
+1 to you OP