Seeing many post on suggestions on making deserted area more populated, and I am thinking they are more or less hit and miss..
This is my suggestion and I dont know if this has been suggested.
My suggestion is to give bonus magic find from 1% to a maximum of 20% to a whole area if the area contains less than X% of the current player base in the whole PvE map (excluding towns, or WvW/PvP maps)
Lets say make X to be 2%
If the area contains more than 2% of the whole PvE population, the magic find boot is neutral, meaning there is no boost.
If the area has lesser than 2% of the population the migic find bonus starts ticking from 1% and increases if the population decreased by 0.05%.
At 1% population the magic find bonus is 20% and will not further increase if the population go any lower.
(Above numbers are theoretical and not being tested)
The purpose of this suggestion is to suggest people to explore around in small groups to find better loot. It will also not effect the current system too much.
Benefits:
- New players exploring areas with lesser population will experience higher magic find and better loot
-Small orgainzed groups can branch out to explore maps for better loot but taking more time.
-Will not make the train become a globel issue as trains will increase population to above X% threshold reducing the magic find bonus to none.
-Trains are still going to be effective EXP/bags/karma earners due to shorter routing.
Cons.
-Players are forced to go explore out or will be missing out on the magic find bonus
-Nothing really I can think of..
Thoughts on this idea?
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