[Suggestion] Armor/Weapon Skins & Charges

[Suggestion] Armor/Weapon Skins & Charges

in Guild Wars 2 Discussion

Posted by: TheGrimm.5624

TheGrimm.5624

A nice to have quality of life feature would be to change the way that armor and weapon skins are handled. Today when we have a new skin, be that from in game, TP, gem store we have an item that once clicked upon unlocks the skin in the wardrobe and then we are left with an item in our inventory to apply to an item. If not using the skin immediately this leaves the player with an item that they must then store until they want to use it or leads them to destroy it since they have it already unlocked having to spend a transmutation charge later. Instead of this why not simplify the process. Once the player selects to add the item to the wardrobe, unlock the item, add to the wardrobe and credit the player one transmutation charge and remove the item from the inventory. This frees up space, doesn’t waste a transmutation charge and might encourage people to collect more skins they might use later. Just a thought.

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

[Suggestion] Armor/Weapon Skins & Charges

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Posted by: Ghin.1653

Ghin.1653

I legit just posted this in “Suggestions-Quality-of-Life-Changes” at the top of the page.

[Suggestion] Armor/Weapon Skins & Charges

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Posted by: notebene.3190

notebene.3190

If it’s a bound skin-only (not an actual item), the ability to convert those to charges would be neat.

It would have to be a ‘skin-only’ item, as being able to convert anything to a transmutation charge would clearly kill that entire source of income for them.

[Suggestion] Armor/Weapon Skins & Charges

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Posted by: Donari.5237

Donari.5237

It’s been posted there and other places many times. I deeply hope it’s a QoL change coming with PoF. I’d clear up soooo many bank slots.

I’ve used real cash to get most of the skins I have waiting to deploy. I would like full value for my money, which means not destroying things that count as transmutation charges, albeit restricted to just one skin. I see no harm in letting us turn an unlocked, bound skin into a fungible charge that could later be used for that very skin if desired.

[Suggestion] Armor/Weapon Skins & Charges

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Posted by: TheGrimm.5624

TheGrimm.5624

I legit just posted this in “Suggestions-Quality-of-Life-Changes” at the top of the page.

DOH!

:)

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

[Suggestion] Armor/Weapon Skins & Charges

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Posted by: Pifil.5193

Pifil.5193

This would be great! I’ve got an alt with a lot of skin items that I bought in the store and are basically useless to me. If I change a weapon to that skin I normally forget I even have the skin item on another character. I suppose that means I should just destroy them but that feels… wasteful.