[Suggestion] "Bad" Ascended gear...

[Suggestion] "Bad" Ascended gear...

in Guild Wars 2 Discussion

Posted by: Tayledras.1604

Tayledras.1604

So as most people know, you can’t TP ascended gear, salvage it, throw it into the Mystic Forge (except to infuse it), and it vendors for peanuts. For most circumstances you wouldn’t need to do any of those things since Ascended Gear is as good as it gets and many struggle to get anything of that quality. Why would you ever want to trash it?

When you have something that fits no spec you would ever play, on any character.

Enter my situation. I have four (with a fifth I am on the fence about) ascended rings with “Bad” stat combinations I would never rightly use (all gained from WvW rank up)…and nothing I can do with them except let them linger on a bank alt and hope something mentioned in this post happens. Or vendor them for four silver.

Call me nuts but I think an Ascended item being worth less to me than the green light chest armor I got with it is a waste.

So…what can we do to make the bitter prospect of useless Ascended gear (and not just rings…undesirable stat weapons/armor from boxes as well) more desirable? Here are my suggestions in personal order of desirability.

1.) Make them salvagable.

Each ascended item is a guaranteed one ecto and dark matter, with a chance at more equivalent to an exotic salvage. If we can’t use the ascended item, we can at least put it to use as materials for one we CAN do something with. Far more payoff than the vendor solution we have now.

2.) Make them sell for more.

Since a yellow item can be worth 30-70s on the trading post…I feel a suitable consolation prize for an Ascended item to vendor at might be 80s for Rings…1g for armor and 1.5g for weapons. I know it doesn’t sound like much as a player but keep in mind the people making the game probably want to promote using the gear to try new playstyles over immediately pawning it. Plus economic balance has to be considered. And its still better than four silver so…take what you can get.

3.) Mystic Forge

This might be less a solution to the armor/weapons problem and more to the rings that are a more common drop, so I will speak regarding them. Lets say I have four “junker” rings that all have +healing as their main stat and my interest in healing builds is equivalent to my interest in being punched in the face by a professional boxer. So I take my four +healing rings and throw them at the MF to be combined and draw a random new ring. Maybe I get a Ring of Red Death…or a Barbed Signet. Maybe I get another Purge Signet. At least its a chance at something better…thats about the spirit of the mystic forge and combining gear…throwing the dice at getting something better than what was tossed in. Or if you really wanna outdo yourselves…four rings make a new “jewelry box” item like an Ascended Armor Box that lets you pick your new ring. That would probably be the most dev work of anything here though…and I know time is money (and future content).

And yeah, I realize this is probably a problem limited to a very few players. I won’t be expecting a solution anytime this year or well into the next…or ever, priorities and all. Just asking it be considered.

Also thank you for reading and making an awesome game. <3

If you want peace, prepare for war.