Suggestion: Better Jewelry

Suggestion: Better Jewelry

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Posted by: joseanjim.8096

joseanjim.8096

With the game system of get ascended jewelry, and jewelry crafting doing only exotics, I see jewelry crafting as an almost useless craft (like a fantasy game cannot be). Must be a way to make it great again!
For example:
I dunno if aura visual effects, like the recently introduced ones with some infusions, are enough easymade to add jewels with auras beyond 400…
Triforge Pendant should be able to be upgraded to legendary and add an aura and maybe another effect(s)…
Charged Quartz Orichalcum Amulet of the Chak could be ascended to exotic precursor of another legendary jewel (maybe only with ascended stats and “change stats” possibility (as the aura of the exotic version is already awesome)).
Dust is already enough expensive then transmogrify recipes could be changed to use less dust, no dust, or another ingredient (like auric dust)…

(edited by joseanjim.8096)

Suggestion: Better Jewelry

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Posted by: Donari.5237

Donari.5237

They have added a couple of things for JC’s, such as glass mugs production, but it’s hard to come up with useful post-exotic items a JC can make that isn’t easier to get by many other game methods, given how woven into everything the ascended trinkets have become. Auras would be an interesting thing, if for example there is some way to craft an item that can be forged with an ascended trinket to imbue an aura.

On a side note — I almost completely blocked out your post’s constructive part due to the use of “make x great again,” which is a phrase fairly well guaranteed to annoy the heck out of about half the population (judging by news reports). It certainly grates on my nerves every time I see it used. I will gently suggest that perhaps it is an unwise addition to a post meant to garner positive responses.

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Posted by: Sartharina.3542

Sartharina.3542

I wish we could make ascended jewelry, even if it is stupid expensive.

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Posted by: joseanjim.8096

joseanjim.8096

I almost completely blocked out your post’s constructive part due to the use of “make x great again,”

perhaps it is an unwise addition to a post meant to garner positive responses.

Sorry, I’m spanish speaker and I’m often lost in translation, that expression was the fastest way I found to comunicate that I used to like GW2 jewelry crafting since august 2012 and now I think it’s undervaluated…

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Posted by: OriOri.8724

OriOri.8724

I would eventually like jewerler to be expanded to 500, hopefully with the introduction of leg trinkets (no auras, just free stat swapping on them)

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Posted by: Linken.6345

Linken.6345

They have added a couple of things for JC’s, such as glass mugs production, but it’s hard to come up with useful post-exotic items a JC can make that isn’t easier to get by many other game methods, given how woven into everything the ascended trinkets have become. Auras would be an interesting thing, if for example there is some way to craft an item that can be forged with an ascended trinket to imbue an aura.

On a side note — I almost completely blocked out your post’s constructive part due to the use of “make x great again,” which is a phrase fairly well guaranteed to annoy the heck out of about half the population (judging by news reports). It certainly grates on my nerves every time I see it used. I will gently suggest that perhaps it is an unwise addition to a post meant to garner positive responses.

So americans are half the population now?

I think China want a word in on that.

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Posted by: OriOri.8724

OriOri.8724

Considering this is the English forum, its fair to say that Americans are a fair number of the people who would be on here, and there would be very few Chinese citizens.

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Posted by: Zergs.9715

Zergs.9715

Exotic jewelery is superior in every way. Not only it’s modular in nature, which means more meaningful options and ability to fine tune your character. Even now they are used in builds that rely on maxing out boon duration. If they added agony slots to them I’d never NEVER take another glance at ascended stuff.

Implementation of ascended jewelery was the sloppiest dev job I’ve ever seen. Instead of following modular nature of exotic gear they just keep hardcoding the rigid stat combinations ad infinitum.

And for what? Knee jerk reaction to “People geared way too fast! Quick do something! Anything!”. Literally no thought went into making it.

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Posted by: Eirinn.4250

Eirinn.4250

They have added a couple of things for JC’s, such as glass mugs production, but it’s hard to come up with useful post-exotic items a JC can make that isn’t easier to get by many other game methods, given how woven into everything the ascended trinkets have become. Auras would be an interesting thing, if for example there is some way to craft an item that can be forged with an ascended trinket to imbue an aura.

On a side note — I almost completely blocked out your post’s constructive part due to the use of “make x great again,” which is a phrase fairly well guaranteed to annoy the heck out of about half the population (judging by news reports). It certainly grates on my nerves every time I see it used. I will gently suggest that perhaps it is an unwise addition to a post meant to garner positive responses.

So americans are half the population now?

I think China want a word in on that.

This phrase is all around the internet these days and even though I am European, it still annoys the kitten out of me.

To the OP’s suggestion, I’d like to see some love for jewelcrafters as well. It sure would be pricey to craft ascended jewelery, but I don’t see a reason why we can craft everything ascended but jewelery.

Proud Queen of The Shieldmaidens
…the core of all life is a limitless chest of tales…

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Posted by: OriOri.8724

OriOri.8724

Exotic jewelery is superior in every way. Not only it’s modular in nature, which means more meaningful options and ability to fine tune your character. Even now they are used in builds that rely on maxing out boon duration. If they added agony slots to them I’d never NEVER take another glance at ascended stuff.

Implementation of ascended jewelery was the sloppiest dev job I’ve ever seen. Instead of following modular nature of exotic gear they just keep hardcoding the rigid stat combinations ad infinitum.

And for what? Knee jerk reaction to “People geared way too fast! Quick do something! Anything!”. Literally no thought went into making it.

I see what you did there

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Posted by: Acnologia.6934

Acnologia.6934

i just want to use my silver and gold……. and the xunlai ingot o-o

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Posted by: Christina.7926

Christina.7926

I think it would be cool if they tweaked jewelry to make it so that it could be seen on your character (or hidden if you chose, like you can toggle certain armor pieces on/off), and I think it would be even cooler if a possible ascended or legendary jewelry piece could give your character an aura, as the OP had mentioned. Every other crafting profession (with the exception of chef) produces something tangible that you can see you character – or even your guild hall – using. I want the same for jewelry.

Bump fixing the Monk Outfit?

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Posted by: Ardid.7203

Ardid.7203

Considering this is the English forum, its fair to say that Americans are a fair number of the people who would be on here, and there would be very few Chinese citizens.

Well, if we struggle to be accurate, most americans aren’t USA citizens either…

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks