[Suggestion] Better control of the UI
I agree with all of the above:
- GW1 offered complete control of the UI: we could resize, move, and hide virtually all panels.
- Similarly, I’d like some control over what chieves/collections display and the sort order — 99% of the time, I don’t need to see the completed ones; I want details on things left to do.
- In a game where timers are used for all ‘world bosses’ and 5 of the 6 maps added since launch, I don’t understand why we can’t see the timers when we hover over the map (both compass and world maps).
I’d also like to see /wiki built in as a right-click function. This would make it more obvious (a lot of people, especially new players, don’t know about the wiki, let alone /wiki [item]). Plus, it would apply to more than items, including objects, NPCs, and events displayed in the UI.
John Smith: “you should kill monsters, because killing monsters is awesome.”