[Suggestion] Better control of the UI

[Suggestion] Better control of the UI

in Guild Wars 2 Discussion

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Hi,

It’s been suggested before that we need more control of the UI – specifically the top-right area where various notifications appear. People have rightly argued for the option to hide notifications (like ESL/PVP/Personal story) if they’re of no interest to a player. I agree. It’s been said that the screen is cluttered – which can sound like there’s too much information on screen, but I think it’s more than that. I think the problem is that it’s the wrong kind of information. There’s information we don’t want (like ESL) forced on us, but we have to choice to add information we do want.

For example, the dailies panel currently shows the top five(?) achievements closest to completion that you have marked as ‘watched’. I personally would like to see the top twenty, or even take up as much of the right hand side of the screen as it can, amongst whatever other ui panels I have there. When I’m in achievement hunting/explorer mode, that’s the kind of info I like to see. It doesn’t feel cluttered when it’s useful. Of course, players who don’t want to see that would be able to turn if off. Flexibility for all.

Another UI I’d like to see is event timers in game, rather than a separate website I have to alt-tab to. I’d like a screen which shows all the events (much like the website does) and allows you to select events to display in a panel at the right side of the screen, below the achievements panel. A player could then tell at a glance what’s coming up next without having to find a safe place to park and break out of the game to check the website. And if the UI could also provide the closest WP to the event that would be fantastic. All of this would help us play the game, instead of playing the interface, as that old chestnut goes. Less administration, more participation.

Just my 2 coppers.

[Suggestion] Better control of the UI

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I agree with all of the above:

  • GW1 offered complete control of the UI: we could resize, move, and hide virtually all panels.
  • Similarly, I’d like some control over what chieves/collections display and the sort order — 99% of the time, I don’t need to see the completed ones; I want details on things left to do.
  • In a game where timers are used for all ‘world bosses’ and 5 of the 6 maps added since launch, I don’t understand why we can’t see the timers when we hover over the map (both compass and world maps).

I’d also like to see /wiki built in as a right-click function. This would make it more obvious (a lot of people, especially new players, don’t know about the wiki, let alone /wiki [item]). Plus, it would apply to more than items, including objects, NPCs, and events displayed in the UI.

John Smith: “you should kill monsters, because killing monsters is awesome.”