[Suggestion] Conditions on constructs
Personally, I don’t think burning needs to be changed. Everything burns at some point. Chill also makes sense, but I think it would be a “insta destroy object” once a certain duration threshold was reached. It gets cold enough and frozen enough and it just shatters.
The rest really don’t make any sense, and they need organs, a mind, or some kind of magical binding material to leech from. (Earth elementals and the like are constructs held together by magical force, so bleeding, poison, etc work because they drain the energy that binds them together; confusion because they have independent thought, torment because they move, etc..)
Objects are just fiddly. We should be able to crit them as well. Hit the right spot and you do more damage. That’s just physics.