[Suggestion] Crafting for the living world

[Suggestion] Crafting for the living world

in Guild Wars 2 Discussion

Posted by: WEXXES.2378

WEXXES.2378

With mastery coming to Heart of Thorns, I thought it would be cool if there were new crafts that are solely meant to interact with the living world in a pseudo form of mastery:

Construction – Leveling this allows you to create and help build worksites, repair defenses, and other things using resource packs that are crafted with existing and new materials. Higher level construction may grant unique abilities while carrying resource packs, allow faster construction, and creation of better resource packs.

For example, using elder wood logs to create a wood resource pack that you carry in your hands (replacing your weapon skills) that you carry over to where you need it by foot.

Fishing – Leveling this allows you to go fishing as an active activity (no AFKing). Higher levels of fishing allows access to more abilities, better handling, etc. Fishing could be used to help NPCs get some food supply, make raw gold, etc. You can craft rods and bait.

Example: Using bronze ingots and rawhide string to craft fishing rods (weapon kit) which have charges on them (1 per attempt), and bait using existing materials and new ones. Use the abilities on the fishing rod to catch fish.

Salvaging – Leveling this allows you to salvage items that are much larger than mere equipment such as wreckage and ruins. Higher salvaging allows you to dismantle blockades (in this case, thorns), blow up obstacles using hand crafted explosives, etc. You can craft explosives (carried as a weapon skit) and greater salvaging kits (not for items).

Example: There’s a wall of thorns blocking the way or a cracked ruin wall. Bring explosives to it and blow it open to see whats inside. Salvage wreckage for any supplies that can be saved to bring back to NPCs.

Of course, none of this is required to advance into anything but I thought it would be cool to have stuff like this.