[Suggestion] Define what 'sell junk' is
That’s actually a very good solution to all the unwanted insignias people have lying around! I second this.
I’d prefer if the game didn’t confuse the definition of ‘junk’ to include yours (or anyone else’s) opinion. Instead, just have a ‘sell all ________________’ toggle — it’s doesn’t have to be called ‘junk’.
I’d love the ability to somehow define minor sigils and rune as junk, great idea!
I can’t wait to accidentally check “ascended items”. But yes, I require this solution in game immediately.
It would make my life easier to get rid of all those sigils and runes on the same click as removing the current ‘junk’.
It’s a very old idea, but a good one nonetheless. But, ANet looked at it a long time ago and (apparently) decided not to implement.
would love this. maybe they could use something similar to the window that shows up for salvage all x to show all the things you would be selling under that selection
Mark as unwanted:
O trophies.
O white gear.
O blue gear and lower.
O green gear and lower.
O minor runes and sigils.
O major runes and sigils and lower.
Those are all the options we should start with, I think, otherwise it becomes messy. Mybe add crafting mats up to t3
I’m pretty sure the game’s coding wouldn’t support this as is. Thinking about it “junk” is a predetermined set of items not a category of items. Just like mastercrafted gear is a predetermined set of stat combinations not a category of items. You probably can’t, as things are, simply roll one into the other or change one into the other and I have no idea what happens if you add two item classes to one item, say rare + junk, since they’re in direct overlap. So either the rare becomes junk or the junk becomes rare in the core code which just screws the data tables up because there is, in fact, no “junk” equipment in the game at all.
A guess.