Suggestion: Diminishing Returns Debuff

Suggestion: Diminishing Returns Debuff

in Guild Wars 2 Discussion

Posted by: Moira Shalaar.5620

Moira Shalaar.5620

With the coming of Halloween, once again I have been seeing the topic of diminishing returns (DR) come up as players try and kitten whether they are experiencing DR or just bad RNG luck. I would like to suggest a map specific Diminishing Returns debut indicator that would allow us as players to recognize when we are dealing with DR so that we can move on to other things and return once we no longer are under the curse of DR.

I envision it being something like this:
1. At a minimum have a per character UI flag, visible while on any map in which that character is experiencing DR. It could be something like the icons used in WvW for Outnumbered or perhaps a yellow rim around the screen like the red rim when taking damage.

2. If possible, it would be nice if that DR were also somehow –
a. indicated on a zone, visible from the main map and/or
b. a txt flag when mapping on the zone splash screen in which a character still has DR for that zone.

3. This debut indicator could either change colors or show stack numbers to indicate the intensity of the diminishing returns. That color/number should also decrease as we as players perform other in game activities/spend necessary time to remove DR.

Pros:
Legitimate players (the vast majority of GW2 folks) would be able to quickly identify when we need to find something else to do in order to get the most out of our playing experience

Would eliminate player uncertainty about DR vs. RNG.

Cons:
Might create situations in which players could deduce current policy enforced for DR, if that is something ANET prefers to remain secret so it is not taken advantage of by bots.

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