[Suggestion] Diversify auto attack animations

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Lightsbane.9012

Lightsbane.9012

the revenant proved that auto attack animations can be diversified and still be effective and look interesting, how about expanding that to more weapons?

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Lahmia.2193

Lahmia.2193

the revenant proved that auto attack animations can be diversified and still be effective and look interesting, how about expanding that to more weapons?

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

Try reaper greatsword. It’s slow as kitten.

Also I hope you don’t mean rev sword auto animation. It almost makes me not play rev. Ranger sword auto would be a better example of new unique animations.

Surrender and serve me in life, or die and slave for me in death.

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Lightsbane.9012

Lightsbane.9012

the revenant proved that auto attack animations can be diversified and still be effective and look interesting, how about expanding that to more weapons?

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

Try reaper greatsword. It’s slow as kitten.

Also I hope you don’t mean rev sword auto animation. It almost makes me not play rev. Ranger sword auto would be a better example of new unique animations.

ranger sword animation is quite awful. it’s like the character is attempting to slap away a fly.
as for reaper, it’s artificially slow becuase of how strong it is. also no one anywhere would be able to perform gravedigger without seriously injuring their back.
i’m talking about things that might look a bit more tame, maybe even take half-swording into consideration. would just be cool to see different animations spread across the weapons.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

[Suggestion] Diversify auto attack animations

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Posted by: Mea.5491

Mea.5491

Instead of making auto attacks fancier, they should make the rest of the skills worth using.

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Miku.6297

Miku.6297

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

^^; I would love a character’s attack pattern with a great sword to be similar to the Farron Greatsword from Dark souls 3 (https://www.youtube.com/watch?v=FUOIKfqkijY skip ahead to 2:14) .. Yea it probably won’t happen though:(

I guess the original ranger short sword 1 was quite flashy, but it got removed xD

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Lightsbane.9012

Lightsbane.9012

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

^^; I would love a character’s attack pattern with a great sword to be similar to the Farron Greatsword from Dark souls 3 (https://www.youtube.com/watch?v=FUOIKfqkijY skip ahead to 2:14) .. Yea it probably won’t happen though:(

I guess the original ranger short sword 1 was quite flashy, but it got removed xD

it got removed due to practicality purposes. i can’t tell you how many times i’ve gotten killed on invulnerable guards in a borderland becuase of the unwanted leap.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Miku.6297

Miku.6297

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

^^; I would love a character’s attack pattern with a great sword to be similar to the Farron Greatsword from Dark souls 3 (https://www.youtube.com/watch?v=FUOIKfqkijY skip ahead to 2:14) .. Yea it probably won’t happen though:(

I guess the original ranger short sword 1 was quite flashy, but it got removed xD

it got removed due to practicality purposes. i can’t tell you how many times i’ve gotten killed on invulnerable guards in a borderland becuase of the unwanted leap.

LOL Yea I guess that would make sense. I had to give up my short sword ranger… To many groups figured out I wasn’t actually strategically withdrawing when I went flying off cliff edges with cool animations on.

[Suggestion] Diversify auto attack animations

in Guild Wars 2 Discussion

Posted by: Lightsbane.9012

Lightsbane.9012

I would personally like to see a class use a greatsword as if it didn’t weigh next to nothing.

^^; I would love a character’s attack pattern with a great sword to be similar to the Farron Greatsword from Dark souls 3 (https://www.youtube.com/watch?v=FUOIKfqkijY skip ahead to 2:14) .. Yea it probably won’t happen though:(

I guess the original ranger short sword 1 was quite flashy, but it got removed xD

it got removed due to practicality purposes. i can’t tell you how many times i’ve gotten killed on invulnerable guards in a borderland becuase of the unwanted leap.

LOL Yea I guess that would make sense. I had to give up my short sword ranger… To many groups figured out I wasn’t actually strategically withdrawing when I went flying off cliff edges with cool animations on.

YEP. done that too. seen it happen to allied players, you know every time it happened you could feel a disturbance in the force.

back on the point though, it would be nice to see some new animations. would be cool if a class that got staff next and used it like a magic weapon in the way mages did in dragon age 2/inquisition instead of simply a conduit.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

(edited by Lightsbane.9012)