[Suggestion] Dungeon killrate bonuses
This was suggested many times a while back and in principal, it sounds like a good idea. I am in favour of people being rewarded for doing a piece of content in full rather than skipping through it.
Whilst I dearly hope hard mode never ever sees light of day in GW2, the vanquisher way of thinking has merit inside instances
Well hopefully if it comes up enough ANet will give it a thought.