[Suggestion] Dye textures
I don’t know if somebody already posted this but i think would be nice to have also textures when choosing equipment dyes. Something like “Rock Texture”, “Oak Texture”, “Leather Texture”, “Carbon Fiber Texture” or even “Chrome Texture” with a mirror effect…
See ya!
There is already leather texture if I recall correctly, but I would welcome more textures.
Also make the weapons dyeable.
I don’t know if somebody already posted this but i think would be nice to have also textures when choosing equipment dyes. Something like “Rock Texture”, “Oak Texture”, “Leather Texture”, “Carbon Fiber Texture” or even “Chrome Texture” with a mirror effect…
See ya!
There is already leather texture if I recall correctly, but I would welcome more textures.
Also make the weapons dyeable.
Actually, each dye is grouped into one of three categories – “Leather” dyes, “Cloth” dyes, and “Metal” dyes, based on adjustments made to the color and what type of textures it’s expected to be applied to.
Honestly, it’s a weird concept, and I don’t really like it. :-/ Armor is broken up so that each section is one of those three types. So, having “Antique Gold” on a “cloth” section is going to look vastly different than having it on a “metal” section.
Frankly, I just want a way to pick whether each section will be metal/cloth/leather, because the changes in coloration can be drastic even on the same dye.
Mechanist Gregory [BEER]
Arondight Unfading [ZB]
Oh, here, this might be helpful to you guys.
Mechanist Gregory [BEER]
Arondight Unfading [ZB]
This is not what I’m talking about… So far there are only plain colors. I mean textures!
Like these:
http://www.pixeden.com/graphic-web-backgrounds/psd-carbon-fiber-pattern-background
Hugs!
No, I know what you’re talking about. And while I think textured colors would be peachy, I’m saying they already do texturing in the game, and with the way they do the dye system, it’s probably the best we’re going to get. :-/
Mechanist Gregory [BEER]
Arondight Unfading [ZB]