[Suggestion] Event at Shelter's Gate
Explain me why.
In order to prevent cheesing the mechanics of the game and deliberately failing the event, against the common sense and the story. The living event system was supposed to reward players for winning, right? The other solution is prevent the events from restarting for an hour or so in case of failure. Maybe then the train will actually try to play the game for a while.
William S. Burroughs
So the problem is that you don’t get rewarded for winning? To me, we should start by thinking of how to fix the source instead.
My suggestion is more about to solving the verbal abuse than trying to stop people farming. It’s easy to say “If people verbally abuse you, just right click & report” but the point is people shouldn’t be verbally abusing in the first place.
I do not care about their abuse, I just block them. However, it is almost impossible to finish the event right now. The zerg upscales it to the point that even 10 people actively trying to kill the mobs are unable to capture the circle in time. In its current megablober state the event is broken. Something has to be fixed, the victory conditions, the rewards, the punishment for failure, anything. And it is true for several other events throughout the world (Pig Iron Quarry, anyone? At least there I can win it solo anytime, so it’s not that bad).
William S. Burroughs