[Suggestion] Exploration Compass

[Suggestion] Exploration Compass

in Guild Wars 2 Discussion

Posted by: DavyMcB.1603

DavyMcB.1603

So I have leveled more than 10 chars but most of them are done through tomes instead of actual map completion. I haven’t really had much pve time outside dungeons and PVP. So I have recently started opening map for the second time and I notice that most of the time, the exploration requires me to toggle map on/off to see where things are. Either that or my eyes are constantly drawn to the minimap, otherwise I would be walking all over the place and never really complete anything.

I think there should be an alternate exploration tool in addition to the map system that guides player to places.

Exploration Compass
The mode that allows you to switch from minimap to a compass that features legends of different map components like Hearts, Vistas, etc. which fade in/out in term of icon size and transparency to indicate distance and move around side to side when you turn your camera to indicate direction.

Yes, I’m talking about the compass that you find in those elder scroll games

Pros
1. Allows players to rely less on minimap (more eyes on the real game not the map)
2. Reduce the toggling on/off of big map during completion.
3. Induce more immersion for exploration and make map completion seem less like a press M -> mark next destination -> press M -> mark next destination -> press M -> mark next destination -> infinity fest.
4. More seamless exploration guide

Cons
don’t see any

Pretty please, Anet.

[Suggestion] Exploration Compass

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

There actually is an indicator of the nearest explorable thing. You have to toggle off your Personal Story indicator to see it but then you get a swinging arrow in the upper right with something like “there is an unexplored vista in this direction.” Once you have the zone complete, the arrow starts pointing to the nearest event.

[Suggestion] Exploration Compass

in Guild Wars 2 Discussion

Posted by: DavyMcB.1603

DavyMcB.1603

There actually is an indicator of the nearest explorable thing. You have to toggle off your Personal Story indicator to see it but then you get a swinging arrow in the upper right with something like “there is an unexplored vista in this direction.” Once you have the zone complete, the arrow starts pointing to the nearest event.

I’m aware of the feature but that function restricts the legend to only 1 thing at a time. It’s too limited. And it has this chain-guiding functionality that only points to the nearest things which takes away the point of exploration. I just think there should be a middle ground between knowing where things are and the freedom of exploration to avoid linear progression. The map system is too much, and the content guide system is too little.