Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
If any combo fire field could cure chilled (slow movement due to freezing), it would just makes sense and would also be a nice way to slightly improve combat.
Maybe if other fields had added condition removal (like water fields would automatically remove burning etc).
The problem is, fire fields are already pretty powerful in terms of might-stacking and general power.
This change (overall) would also reduce the effectiveness of condition builds in PvP if they could be countered by all sorts of different fields. I’m not a mechanic expert, but I would imagine that it would make engis and eles OP in terms of survivability.
I think it’s a nice idea, but would be incredibly difficult to balance and implement.
I didn’t think in those scenarios… and I guess you are right. This suggestion was entirely focused on PvE. I will never really like the PvP of GW2 no matter how they make it and i guess i can dream with changes that would be awesome in PvE… until i notice that it would cause issues to PvP.
I’m wondering if Anet could make different rules for skills in PvP and PvE.
Maybe if other fields had added condition removal (like water fields would automatically remove burning etc).
^
Covers my view.
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