[Suggestion] Gameplay & disconnects
play in a group/team
+1 I don’t know about voluntarily disconnecting, but loosing your spot on the map, buffs and even event participation during Tequatl, 3 Headed Worm or Silverwastes just because you lost the connection to ANet’s servers for a few seconds isn’t fair. Also loosing someone from a special-team can ruin the worm for the whole map (ofc most orgas have backup-players), therefore it’s important to have disconnected players join the map again as fast as possible. If their spot on the map was reserved for a minute or two after disconnecting this would help a lot.
Jup that’s one of my biggest annoyances with this game. I crash frequently due to issues between my client & gpu. Randomly losing effort because of it for no real reason is a pain.
Yep I agree.
I’m working with my ISP for a fix now, but I’ve had a few D/Cs in the past few months that had my monitor happy there wasn’t a crowbar nearby.
Sure VW is only about 2-3 rares, but it sure isn’t great getting nothing from it because of a 2 second connection drop after 45 mins of helping the defense/breach.
Sadly, last time we had a thread about this, a number of posters had the idea that it was our own faults we were disconnecting.
It’s a thing that happens, people!
play in a group/team
Some people may not want to, or may not have anyone to play with. This comment makes a lot of assumptions. Playing with a group isn’t always possible.
I do think that something should definitely be done about this. Having issues with the internet at home is one thing. Losing all credit for an event or restarting a mission or dungeon because of it is another thing entirely.
I have experienced this a lot. The ISP I’m with has had a fair amount of problems recently, and while I understand it’s not Anet’s fault at all, I would love to see a system implemented where I don’t lose rewards for something that is beyond my control.
So long Treeface.
“…Kormir? I know not of whom you speak.”