and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis
When hovering the mouse over a gathering tool, the “Currently Equipped” tool is displayed without the number of uses remaining. I think it would be helpful if that number could be displayed somehow in the mouse-over “Currently Equipped” description.
This would also be helpful — perhaps even more so — if shown in the options presented when right-clicking the slot in the [H] panel, also, in order to distinguish between the Orichalcum Mining Pick with 2 uses left (you know, the one you un-equipped to use up that Copper Mining Pick in a low-level area) and the fresh one with 100 uses, for instance. Maybe if it offered something like the options below.
When right-clicking the Mining Tool slot, instead of:
It could show this:
I don’t know how hard that would be to code, but I’m sure the folks in the UI department would know how to get it done. I can think of ways I’d do it in programs I’ve worked on, but as we must always remind ourselves, most of us don’t actually know anything about the specifics of most of the coding of the GW2 client.
Seems like it would be easier to give each tier of gathering tools their own icons instead having them all the same. That way you can see at a glance which you have equipped without hovering over anything.
I think the issue here isn’t knowing what tier you have so much as how many uses you have left, without having to open the hero panel.
I think the issue here isn’t knowing what tier you have so much as how many uses you have left, without having to open the hero panel.
Unless the person already has the inventory opened I don’t really see much difference between opening the inventory and hovering over it or just opening the hero panel. Either way it would require opening a window and looking.
Actually … assuming someone is carrying one of every tier already why not just have the game automatically use the one that meets the minimum requirement with the fewest uses left?
I think the issue here isn’t knowing what tier you have so much as how many uses you have left, without having to open the hero panel.
Donari is right, though it also extends to knowing which pick you’re equipping.
Unless the person already has the inventory opened I don’t really see much difference between opening the inventory and hovering over it or just opening the hero panel. Either way it would require opening a window and looking.
I don’t know if I’m representative of the population, but I check my inventory pretty frequently. I’m not checking my inventory to see how many uses I have left on my gathering tools, of course; however, if I have such tools sitting in my inventory as backups, I can hover over them and see what I have currently equipped. Since I’ve gone all-orichalcum (too many resources ruined by absentmindedly equipped mithril tools), that tells me nothing. It’s like, “Okay, so this Orichalcum Mining Pick is exactly the same as the one I’m currently using. Hmm, I wonder how many more uses I have on that one? Too bad it doesn’t give me that information here. Time to open up that other window. It’s a good thing the GW2 UI is so streamlined, eh?”
Actually … assuming someone is carrying one of every tier already why not just have the game automatically use the one that meets the minimum requirement with the fewest uses left?
I think that would be taking far too much control away from the players. While we may not see a problem with it, there are millions of players, some of whom undoubtedly wouldn’t like it. Making it optional seems like way more trouble than it’s worth, considering all the other things they’d be putting on hold to script something like that. It sounds simple, but I can personally think of other options I’d rather see added to the game (i.e. ability to hide certain UI elements, or the ability to transmute trinkets— or come to think of it, some way to turn transmutation stones into transmutation crystals).
Since I’ve gone all-orichalcum (too many resources ruined by absentmindedly equipped mithril tools), that tells me nothing. It’s like, "Okay, so this Orichalcum Mining Pick is exactly the same as the one I’m currently using. Hmm, I wonder how many more uses I have on that one? Too bad it doesn’t give me that information here.
I’m really puzzled as to how that information would provide any use at all.
so you have two ori picks that have different amounts of uses left… what changes by knowing which is which?
Since I’ve gone all-orichalcum (too many resources ruined by absentmindedly equipped mithril tools), that tells me nothing. It’s like, "Okay, so this Orichalcum Mining Pick is exactly the same as the one I’m currently using. Hmm, I wonder how many more uses I have on that one? Too bad it doesn’t give me that information here.
I’m really puzzled as to how that information would provide any use at all.
so you have two ori picks that have different amounts of uses left… what changes by knowing which is which?
If I only have a couple of uses left, I’ll grab another at the next merchant I visit. I don’t often remember to check my gathering tools in my hero panel (which I usually open only to swap traits or check the daily achievement options), but I hover my mouse over things in my inventory quite often.
I had more reasons when I originally thought of this suggestion, but that was several days ago. It seemed really helpful at the time, but I wasn’t going to say, “Hey, guys, don’t aggro anything, I have to post something on the forum.” Now I’ve remembered to post it, but I forgot what circumstances prompted it. It still seems better to have it than to not have it.
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