Suggestion: Guild Merchant Revenue

Suggestion: Guild Merchant Revenue

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

Many guilds are struggling for donations of gold. I think even 1% of the money spent with Guild Merchants would help. Same with Wp’s. Yes it’s a small amount, but that is exactly my point. If it’s so small, then letting some of the revenue go to the GH seems doable.. If you like, make a special account for it that only allows it to be spent on upgrades, and not taken out my leaders/officers.

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Posted by: SkyShroud.2865

SkyShroud.2865

might as well implement guild tax feature….

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

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Posted by: Tanner Blackfeather.6509

Tanner Blackfeather.6509

How much actual, straight gold does the guild spend?
Not to buy items, straight gold.
Because the guild itself can’t buy things from the TP, for instance – only characters can. So any gold siphoned into the guild by the game is either not usable for tp, or risks being effectively a mechanically enforced tribute to the leader.

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

There are some upgrades that cost 100’s in gold as part of the needed materials. Thankfully not many. As is, the current guild system is very lacking overall. No guild email system for leaders, no time out for troubled members (it’s either let them rant and start problems or kick them out), etc.. For a game called GUILDwars, the guild system is really not what it should be.

(edited by Evon Skyfyre.9673)

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Posted by: Tanner Blackfeather.6509

Tanner Blackfeather.6509

But that’s materials, not gold. Since a guild can’t trade directly it would have to be managed by a player, and there is currently no way to “guild-bind” items, any form of gold-funnel to a guild would be the game forcibly moving resources from one player to another. Not Cool.

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

But that’s materials, not gold. Since a guild can’t trade directly it would have to be managed by a player, and there is currently no way to “guild-bind” items, any form of gold-funnel to a guild would be the game forcibly moving resources from one player to another. Not Cool.

No, there are upgrades that require mats AND GOLD. All they need to do is code it to not allow removal of this “funnel” gold. It’s not a big deal code wise, other games even allow for repair costs to be taken from guild stash of gold. GW2 needs to step up their game on their guild system.

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

But that’s materials, not gold. Since a guild can’t trade directly it would have to be managed by a player, and there is currently no way to “guild-bind” items, any form of gold-funnel to a guild would be the game forcibly moving resources from one player to another. Not Cool.

No, there are upgrades that require mats AND GOLD. All they need to do is code it to not allow removal of this “funnel” gold. It’s not a big deal code wise, other games even allow for repair costs to be taken from guild stash of gold. GW2 needs to step up their game on their guild system.

For example: Guild vault stash costs 50g + 1000 favor. A general merchant costs 30g + 25 favor. Guild Inti. costs 20g +25 favor. And so on.. Sure for large guilds this is no big deal, but smaller guilds will struggle.

If they really want to get creative, have this gold converted into guild currency that can be accumulated and used towards such upgrades ONLY. Then it motivates the members to use GH merchants whenever possible.

(edited by Evon Skyfyre.9673)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Many guilds are struggling for donations of gold. I think even 1% of the money spent with Guild Merchants would help. Same with Wp’s. Yes it’s a small amount, but that is exactly my point. If it’s so small, then letting some of the revenue go to the GH seems doable.. If you like, make a special account for it that only allows it to be spent on upgrades, and not taken out my leaders/officers.

No thanks. If a guilds members aren’t donating, maybe it should reconsider its organizing strategies.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Bunter.3795

Bunter.3795

It’s not hard to upgrade a guild hall. I’m doing one solo and in 7 months I have it at rank 48 and it’s not a problem to upgrade it. Guild missions are harder to accomplish solo than the gold requirements for a guild hall.

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

Upgrades are as easy or difficult as your members let it be. As is donating. My original assertion is many in game cannot donate 100’s of gold because they haven’t played since launch, and spend a lot of time on the BLTC playing the stock market. Some have lives and spend less than a few hours a week in game. But I guess they have no right to expect anything, I mean go hard core or go home right? The MMO creedo. If a small group of friends wanted to form a guild and see it grow, as mentioned it can take many months. That’s fine. My suggestion would help them, but according to the replies here that is bad? Go figure.

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Posted by: Linken.6345

Linken.6345

Upgrades are as easy or difficult as your members let it be. As is donating. My original assertion is many in game cannot donate 100’s of gold because they haven’t played since launch, and spend a lot of time on the BLTC playing the stock market. Some have lives and spend less than a few hours a week in game. But I guess they have no right to expect anything, I mean go hard core or go home right? The MMO creedo. If a small group of friends wanted to form a guild and see it grow, as mentioned it can take many months. That’s fine. My suggestion would help them, but according to the replies here that is bad? Go figure.

How would it help them by forcing gold they otherwise would get into the guild storage?
Edit
If they wanted to spend that gold on the guild they would.

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Posted by: usnedward.9023

usnedward.9023

I think people miss the whole point of what a guild is and what it SHOULD be. You want the shinies you need many people to contribute. Handing out gold or taxing the players will lead to the demise of the guild system.

I contribute when I can to my two guilds but it takes a mass to contribute enough to be top level. PvE guild is max level pretty cool stuffs while WvW guild is still building, small but not nearly enough people to get to higher levels yet no one complains.

Granted Death – Necro
Consumed Hate – Thief
Unlucky Scrub – Ranger

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

I think people miss the whole point of what a guild is and what it SHOULD be. You want the shinies you need many people to contribute. Handing out gold or taxing the players will lead to the demise of the guild system.

Nah, WoW have “ten percent of gold earned through dailies” automatically credited to the guild bank, and they are not dead. In fact, the guild market is booming!

Every starter zone is full of guilds trying very hard to gather as many members as possible. Not because they actually do anything, those guilds, or because they like people, or whatever.

Nope, they gather as many members as possible to create a passive income stream for the few people running the show who then use it for whatever they please.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Sounds a bit like the Guild decorating feature; many contribute, and only a few profit.

Good luck.

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Posted by: RatTailJack.2785

RatTailJack.2785

Just a suggestion, but wouldn’t it be great if the merchants in the GH would deposit the funds to the guild bank for any items sold?

This would help GREATLY to help fund guilds so they can help out their members or even help increase their GH. It’s “usually” a small amount of funds anyway from junk items people are trying to get rid of and would be barely noticeable to the seller.

Maybe make it a another upgrade to the current merchants that the guild can work towards with the guild treasurer.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It’s not a gold sink if the gold goes into the guild’s pocket (especially since anyone with the relevant permissions can remove that gold).

If members aren’t actively choosing to donate, it might be time to reconsider how the guild is organized.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Here’s the recent thread and responses: https://forum-en.gw2archive.eu/forum/game/gw2/Suggestion-Guild-Merchant-Revenue

Good luck.

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Posted by: jheryn.8390

jheryn.8390

IMO I would say no to this because of the variety and types of guilds out there.

My main guild is a guild made up of friends who love to socialize and help each other. That includes our guild hall. We have regular donations from almost all people when we need something. Likewise we have some who are “in-game richer” than others. Again most give what they can the richer ones give more usually. But there are no dues, no requirements, no minimums. This guild is maxed on everything and we are relatively small with about 30 active members.

Other guilds have their own systems for getting gold from their members. Some have dues, some require minimum participation, some are expected to donate X amount when the guild needs something.

In any case, if certain people in a guild are not doing their part, large or small, then maybe they should rethink why they are in that guild.

IMO, what the OP is proposing can be looked at like a tax or like charity from Anet sources. If you belong to a guild I think you should actively participate not just leech or expect Anet to support your guild.

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Posted by: RatTailJack.2785

RatTailJack.2785

How much actual, straight gold does the guild spend?
Not to buy items, straight gold.
Because the guild itself can’t buy things from the TP, for instance – only characters can. So any gold siphoned into the guild by the game is either not usable for tp, or risks being effectively a mechanically enforced tribute to the leader.

This is true to a point, but then so is donations to the guild bank anyway. What this is suggesting is just an easier way for the Guild to build revenue without really affecting anyone or reminding or bugging people to donate.

And yes, the guild leader, appointed officers, or however your guild has the permissions set up to access the guild in the bank, any of those members will be able to use the gold as seen fit.
For example: Our guild is set up so ONLY the Guild Leader has access to the bank, but then they can use that gold to buy some of the more hard to find items for upgrades (we are maxed already so this no longer applies to us, but would still help the smaller guilds out), help members out that want to transfer servers, help members out in crafting items for them, use the money to buy mats to make more wvw items, etc. So thinking that the gold is just for 1 person’s profit is not always the case. If that’s what you are used to, then maybe you all need to consider changing guilds.

Also to add in, my suggestion that was moved to this thread was to make ONLY the Guild Hall Merchants do this. Any other merchants in game would still sell directly to you and you get your money and everything. Figured make this an upgrade to the current merchants in the hall that the guilds can work towards as well “if” they wanted to do that. Which then you could turn on/off in the guild menu anyway. Thereby not really “forcing” anyone to sell to the merchants & have that money go to the guild if they don’t want to. Just figured it would be an easy way for people to offload items they don’t want & easily transfer it to the guild without much hassle.

Note: You also don’t want just anyone having that amount of access to all the gold donated anyway. Some people even though you’ve played with them for years can stab you in the back & snatch all of that up not only stealing from the guild leader but everyone that helped donate.

(edited by RatTailJack.2785)

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Posted by: Tanner Blackfeather.6509

Tanner Blackfeather.6509

The difference of an automatic funneling from what we have today is that the current donation system is both active and volountary. This system, while semi-volountary removes the active and thus concious part. I can absolutely see the value in doing just that, but to me that is overshadowed by the negative aspects, a feeling of underhandedness.
As I said, if there was a contuinual straight up gold cost (I’ve played a game with guild housing paying weekly rent), I’d be ok with this funding it, but not when another player will actually handle it.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

What this is suggesting is just an easier way for the Guild to build revenue without really affecting anyone or reminding or bugging people to donate.

And I’m saying: I think that’s a bad idea. What sort of guild is it if leaders aren’t willing to encourage people to donate and/or there aren’t folks willing to do so? Guilds don’t exist to build a guild hall; the guild hall exists to help build the community.

John Smith: “you should kill monsters, because killing monsters is awesome.”