[Suggestion] Healing and Elite Skills

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: Akath.2650

Akath.2650

Hello Tyrians,
Before you proceed I would like to thank you for reading this post and please only post constructive feedbacks, if we work as a community perhaps ArenaNet will give this a credit and implement these “missing skills”.
As you know not all skill types has a complete set, which means that if you try a signet build on a ranger, for example, you still have to provide a healing skill and an elite skill from another skill type, which in the end, if you want the trait benefits you will have to trait for that skill type also. This also means that some professions have more options between elite/healing skills while others has less options between them.
So I went ahead and “created” my own skills to fill these gaps and I would like to read your ideas, maybe … who knows… Anet implement them on the game.
BTW it’s a long post. XD

Guardian
Healing Slot
Consecration
-Shelter: Consecrate the ground around you (radius:120), blocking while healing (Heals you for 4000~ and allies for 1200). Allies inside cannot attack.
Spirit weapon
Staff of Courage: Summon an arcane staff to heal you every few seconds.

  • Command: Command the Staff of Courage to remove condition from you and allies around you.

Elite Slot
Spirit weapon
Tome of Wrath: Summon an arcane tome to burn your foes while granting fury to allies.

  • Command: Command the Tome of Wrath to barrage a location with a Fire Storm.

Consecration
Forbiden Ground: Create a ring that foes cannot leave or enter. Foes that try to leave/enter are burned.

Warrior
Healing Slot
Physical
-Mending: Deal a little damage on enemies around you and heal yourself, curing three conditions.
Banner
Banner of Resilience: Place a Banner of Resilience that heals allies and grants protection and regeneration to allies.

  • Banner of Resilience: Inspire nearby allies, granting regeneration.

Elite Slot
Stance
Invulnerable: Take no damage from attacks and conditions cannot be applied to you for 4s. You are still susceptible to crowd control effects.
Shout
“Victory Is Mine!”: Damage foes around you, healing yourself and regaining adrenaline for each foe struck.

Engineer
Elite Slot
Gadget
Protective Robe: Equip a robe breaking out of stun, gaining resistance, protection and stability.

  • Fastening Gaulets: Equip a gaunlet, gaining quickness. Break out of stun.

Elite Racial Tool belt:
Summon 7-Series Golem > Detonate 7-Series Arms: Detonate the golem arm applying Fury and Might to nearby allies.
Summon D-Series Golem > Detonate D-Series Arms: Detonate the golem arm applying protection and resistance to nearby allies.
Summon Power Suit > Detonate Power Suit Arms: Detonate the golem arm to cause an electrical surge, dazing and damaging nearby foes.
Artillery Barrage > Missile: Call down a single missile at target location, dealing damage to enemies.
Charrzooka > Seeker Rocket: Fire a seeking rocket at your foe.
Warband Support > Warband Kit: Call down a Warband Kit into the target area.

  • Warband Kit: Grant Might and Quickness.

Avatar of Melandru > Melandru’s Embrace: Pray to Melandru granting Vigor and Protection.
Hounds of Balthazar > Flames of Balthazar: Inflicts burning and blind on a selected target.
Reaper of Grenth > Whisps of Grenth: Inflicts chill and poison on a selected target.
Become the Bear > Pray to Bear: Pray to Bear granting Might and Fury.
Become the Raven > Pray to Raven: Pray to Raven granting Regeneration and Protection.
Become the Snow Leopard > Pray to Snow Leopard: Pray to Snow Leopard granting Vigor and Resistance.
Become the Wolf > Pray to Wolf: Pray to Wolf granting swiftness and quickness.
Summon Druid Spirit > Celestial Energy: Deal damage on a selected target.
Summon Sylvan Hound > Sharp Leaves: Inflicts Poison and Bleeding on a selected target.
Take Root > Entanglement: Imobilize several enemies around you.
Mistfire Wolf > Mist Essence: Your next attacks burn foes.

Ranger
Healing Slot
Signet
Signet of Nature:

  • Signet Passive: You and your pet gain health every few seconds, based on your pet’s health.
  • Signet Active: Heal yourself and refresh all your pets skills recharges.

Elite Slot
Trap
Lightining Trap: Set a trap that dazes foes on every pulse and apply confusion when triggered.
Signet
Signet of the Hunter:

  • Signet Passive: Conditions you and your pet apply last 50% longer.
  • Signet Active: Removes conditions from you and your pet.

Thief
Healing Slot
Trap
Replacement Trap: Set a trap. The first enemy to trigger this trap swap locations with you. Also heals you and transfer conditions to that foe.
Elite Slot
Signet
Signet of Speed:

  • Signet Passive: Increases attack and action speeds by 10%.
  • Signet Active: Removes movement imparied conditions from you. (Slow, Cripple, Immobilize and Chill)

Trap
Trap of the Thief: Set a trap that steals all boons foes when triggered. Also grants initiative.

Elementalist
Healing Slot
Conjure
Conjure Water Staff: Manifest a water staff in your hands and at the target location. Wielders of the weapon gain increased boon duration and healing power.

  • Water Blast: Spray a jet of water at your foe that splashes to heal nearby allies.
  • Water Trident: Cast a water trident that damages foes and heals allies.
  • Geyser: Create a geyser to heal nearby allies.
  • Cleansing Wave: Heal yourself and nearby allies, curing a condition.
  • Healing Rain: Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.

Elite Slot
Arcane
Arcane Agony: Your next attacks have increased condition duration.
Signet
Arcane Signet:

  • Passive: Improves healing power and boon duration.
  • Active: Deals a massive arcane damage. (This ability cannot critically hit enemies)

Mesmer
Healing Slot
Phantasm/Clone
-Ether Feast: Heal yourself. Summon either a phantasm or a clone depending on how many active illusion you have in the world. Phantasm Monk heals nearby allies.
Glamour
Healing Wall: Heal yourself, creating a wall of energy that heals once and grants regeneration to allies who cross it.
Elite Slot
Phanthasm/Clone
Phantasm Martial: Summon an illusion that dazes foes.
Mantra
Mantra of Disillusion: Meditate, charging a spell that will slow your target and grant quickness to yourself.

  • Power Illusion: Slow your foe and grants quickness to yourself.

Necromancer
Healing Slot
Spectral:
Spectral Veil: Heal yourself as you take damage. Removed when you enter Shroud. Also applies regeneration.
Elite Slot
Well
Well of Chaos: Target area pulses, striking foes, weakening them and absorbing life force.
Signet
Signet of Suffering:

  • Passive: Improves condition damage.
  • Active: Inflict bleeding on your foe with the next attacks, increase output damage by 10%.

(edited by Akath.2650)

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: Akath.2650

Akath.2650

Well, I guess no one cares about having a full set off a certain skill type =\ —- Not a single word after all.

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: Mortifer.2946

Mortifer.2946

I have only read guardian skills as that is the only profession I play, and it is AWESOME!!!!!!!!!!!!!!!!! PLEASE IMPLEMENT THIS.

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

Guardian
Healing Slot
Consecration
-Shelter: Consecrate the ground around you (radius:120), blocking while healing (Heals you for 4000~ and allies for 1200). Allies inside cannot attack.
Spirit weapon
Staff of Courage: Summon an arcane staff to heal you every few seconds.

  • Command: Command the Staff of Courage to remove condition from you and allies around you.

Elite Slot
Spirit weapon
Tome of Wrath: Summon an arcane tome to burn your foes while granting fury to allies.

  • Command: Command the Tome of Wrath to barrage a location with a Fire Storm.

Consecration
Forbiden Ground: Create a ring that foes cannot leave or enter. Foes that try to leave/enter are burned.

I like all this.

Warrior
Healing Slot.
Physical
-Mending: Deal a little damage on enemies around you and heal yourself, curing three conditions.
Banner
Banner of Resilience: Place a Banner of Resilience that heals allies and grants protection and regeneration to allies.

  • Banner of Resilience: Inspire nearby allies, granting regeneration.

Elite Slot
Stance
Invulnerable: Take no damage from attacks and conditions cannot be applied to you for 4s. You are still susceptible to crowd control effects.
Shout
“Victory Is Mine!”: Damage foes around you, healing yourself and regaining adrenaline for each foe struck.

  • Warriors are not about protection. It is why you don’t see any protection boon on warrior. Maybe have something else.
  • I like the invulnerable. It will give me a reason to not use Endure pain. However, it might be overpowered when used with Defy pain + endure pain.
  • I rather than Victory is mine is an instant aoe daze.

Engineer
Elite Slot
Gadget
Protective Robe: Equip a robe breaking out of stun, gaining resistance, protection and stability.

  • Fastening Gaulets: Equip a gaunlet, gaining quickness. Break out of stun.

I like.

Ranger
Healing Slot
Signet
Signet of Nature:

  • Signet Passive: You and your pet gain health every few seconds, based on your pet’s health.
  • Signet Active: Heal yourself and refresh all your pets skills recharges.

Elite Slot
Trap
Lightining Trap: Set a trap that dazes foes on every pulse and apply confusion when triggered.
Signet
Signet of the Hunter:

  • Signet Passive: Conditions you and your pet apply last 50% longer.
  • Signet Active: Removes conditions from you and your pet.

I would like to see Signet of nature passive to copy boons with each other. Just to make it more unique. There is too many heal passive.

  • I would like Lightning Trap to switch with Freeze trap and make Freeze trap stun.
  • Signet of Renewal is Signet of the Hunter. For the active, I would like to see the pet transfer all condi that they have to the target.

Thief
Healing Slot
Trap
Replacement Trap: Set a trap. The first enemy to trigger this trap swap locations with you. Also heals you and transfer conditions to that foe.
Elite Slot
Signet
Signet of Speed:

  • Signet Passive: Increases attack and action speeds by 10%.
  • Signet Active: Removes movement imparied conditions from you. (Slow, Cripple, Immobilize and Chill)

Trap
Trap of the Thief: Set a trap that steals all boons foes when triggered. Also grants initiative.

  • Replacement traps wouldn’t work in PvE. It has a big chance to break the game.

Elementalist
Healing Slot
Conjure
Conjure Water Staff: Manifest a water staff in your hands and at the target location. Wielders of the weapon gain increased boon duration and healing power.

  • Water Blast: Spray a jet of water at your foe that splashes to heal nearby allies.
  • Water Trident: Cast a water trident that damages foes and heals allies.
  • Geyser: Create a geyser to heal nearby allies.
  • Cleansing Wave: Heal yourself and nearby allies, curing a condition.
  • Healing Rain: Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.

Elite Slot
Arcane
Arcane Agony: Your next attacks have increased condition duration.
Signet
Arcane Signet:

  • Passive: Improves healing power and boon duration.
  • Active: Deals a massive arcane damage. (This ability cannot critically hit enemies)

I like this.

Mesmer
Healing Slot
Phantasm/Clone
-Ether Feast: Heal yourself. Summon either a phantasm or a clone depending on how many active illusion you have in the world. Phantasm Monk heals nearby allies.
Glamour
Healing Wall: Heal yourself, creating a wall of energy that heals once and grants regeneration to allies who cross it.
Elite Slot
Phanthasm/Clone
Phantasm Martial: Summon an illusion that dazes foes.
Mantra
Mantra of Disillusion: Meditate, charging a spell that will slow your target and grant quickness to yourself.

  • Power Illusion: Slow your foe and grants quickness to yourself.

I like this.

Necromancer
Healing Slot
Spectral:
Spectral Veil: Heal yourself as you take damage. Removed when you enter Shroud. Also applies regeneration.
Elite Slot
Well
Well of Chaos: Target area pulses, striking foes, weakening them and absorbing life force.
Signet
Signet of Suffering:

  • Passive: Improves condition damage.
  • Active: Inflict bleeding on your foe with the next attacks, increase output damage by 10%.
  • Spectral skills don’t get removed when they enter shrouds.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: Akath.2650

Akath.2650

Spectral skills don’t get removed when they enter shrouds.

Yeah, but I was looking at Spectral Armor description on the wiki. I thought it would be nice to follow a pattern

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

Spectral skills don’t get removed when they enter shrouds.

Yeah, but I was looking at Spectral Armor description on the wiki. I thought it would be nice to follow a pattern

Spectral armor doesn’t get removed when the necro enters deathshrouds.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

[Suggestion] Healing and Elite Skills

in Guild Wars 2 Discussion

Posted by: Akath.2650

Akath.2650

Spectral armor doesn’t get removed when the necro enters deathshrouds.

I see… but either the tool tip is mistaken or the skill is bugged, I mean if you look in the game says that the it should be removed upon entering shroud, but as you said it’s not removing. So I don’t know XD