[Suggestion] Heart quest range indicator

[Suggestion] Heart quest range indicator

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Posted by: Xbon.9086

Xbon.9086

often times a heart quest can span way further than you think but you don’t explore too much because you think you’ll end up out of the heart quest range or, you’re fighting and you step outside and don’t realize it and lose a bunch of credit since you can’t tell where the radius ends… I think it’d be great if there was some map overlay indication of how big the radius of a heart quest is.

[Suggestion] Heart quest range indicator

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Posted by: Donari.5237

Donari.5237

That might be handy. On the other hand you can always tell if you’re in heart range — even before you finish exploring to the heart — because when you are there is a UI entry in the upper right listing the tasks that will fill that heart, and you get a bwomp sound when that activates. If you step out of bounds, the UI entry vanishes.

[Suggestion] Heart quest range indicator

in Guild Wars 2 Discussion

Posted by: Xbon.9086

Xbon.9086

That might be handy. On the other hand you can always tell if you’re in heart range — even before you finish exploring to the heart — because when you are there is a UI entry in the upper right listing the tasks that will fill that heart, and you get a bwomp sound when that activates. If you step out of bounds, the UI entry vanishes.

hm; yeah, that helps. still, there’s no universal “heart is here, this is radius” type thing, some hearts all around the radius you’ll have quest, others, you can be right near it but still need to go further to get quest, etc.

[Suggestion] Heart quest range indicator

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Posted by: Seera.5916

Seera.5916

If they add this, it better be optional because map clutter is already high given the merchant icons, event radii, etc. I don’t have a problem with using the heart description text as my indicator of if I’ve gone out of the range of a heart.

But I understand that different people notice different things on quick glance, and you may notice things on the minimap a lot more than the text UI where the heart descriptions are.

Just as long as the color isn’t orange and is optional, I don’t have a problem with it being added one day in the future.

[Suggestion] Heart quest range indicator

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Posted by: Riku.4821

Riku.4821

I’d prefer there be less things on my screen, especially my minimap. As stated we already have a system where the heart pops up while in range and away when out of it.

Guild Leader of Lunar Tree[LT].
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.

[Suggestion] Heart quest range indicator

in Guild Wars 2 Discussion

Posted by: Xbon.9086

Xbon.9086

If they add this, it better be optional because map clutter is already high given the merchant icons, event radii, etc. I don’t have a problem with using the heart description text as my indicator of if I’ve gone out of the range of a heart.

But I understand that different people notice different things on quick glance, and you may notice things on the minimap a lot more than the text UI where the heart descriptions are.

Just as long as the color isn’t orange and is optional, I don’t have a problem with it being added one day in the future.

I always like more options, I never intended it to be mandatory but, I think it would help a lot of people imo.

as for the color; it’s kinda funny you mention that because when I was making the topic I was thinking orange, anything wrong with orange? :P… I do like how fo4 lets you customize the ui how you like though, maybe you could choose different colors because some colors would clash with some regions.

[Suggestion] Heart quest range indicator

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

If they add this, it better be optional because map clutter is already high given the merchant icons, event radii, etc. I don’t have a problem with using the heart description text as my indicator of if I’ve gone out of the range of a heart.

But I understand that different people notice different things on quick glance, and you may notice things on the minimap a lot more than the text UI where the heart descriptions are.

Just as long as the color isn’t orange and is optional, I don’t have a problem with it being added one day in the future.

I always like more options, I never intended it to be mandatory but, I think it would help a lot of people imo.

as for the color; it’s kinda funny you mention that because when I was making the topic I was thinking orange, anything wrong with orange? :P… I do like how fo4 lets you customize the ui how you like though, maybe you could choose different colors because some colors would clash with some regions.

Orange happens to the color of events so it would need to be another color to not confuse people. Especially considering that hearts are placed specifically to happen in areas where events occur. It’s the only reason we have hearts. To guide players to common event locations.