Suggestion: Improving the D-Series Golem

Suggestion: Improving the D-Series Golem

in Guild Wars 2 Discussion

Posted by: Malkavian.4516

Malkavian.4516

I am sure by making this suggestion, I suppose it’s fair to give every racial skill extra boosts as well. But anyway, I picked an Asuran Elementalist because I really like the concept of using golems with them for PvE. However, I regret spending my points on the golems due to how unreliable they are in combat. The D-Series Golem for example doesn’t seem to last really long the moment it is summoned and it takes 3 minutes for it to come back again, which makes selecting what could have been what makes playable Asura stand out in PvE pointless. My ideal improvements would be this:

1. If you don’t want to buff the golem, at least give it a shorter cooldown than 3 minutes. I’d be alright by cutting down the 60 seconds of it to be honest making it just 2 minutes at the most.

2. For a defensive golem, he doesn’t do much being defensive outside of turtling himself and conjuring a barrier. Might I suggest adding a skill making him the bait for mobs to be focused on him instead of me in addition to the barrier.

That’s all I got to say for now. I may have more feedback to give later on.

FOR SKYRIM!!!!!

Suggestion: Improving the D-Series Golem

in Guild Wars 2 Discussion

Posted by: rhodoc.2381

rhodoc.2381

Golems are just piece of kitteh. And they waste not only one elite-skill space theye are two

[VcY] Velocity – Gargamell

Suggestion: Improving the D-Series Golem

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

i like the D-Series golem. I would use it if all my other elite skills weren’t better, haha.

The shield the golem makes is cool for WvW. If you could make the golem cast the shield manually instead of whenever he feels like casting it, that would be a huge improvement. Like casting the elite a second/third time would make the golem cast the shield —that would rock.

That’s the only thing that really keeps me from using the D series golem. It would be useful if it didn’t cast the shield whenever and whereever it feels like. It’s too random to rely on.

Suggestion: Improving the D-Series Golem

in Guild Wars 2 Discussion

Posted by: Malkavian.4516

Malkavian.4516

I would actually love that mechanic personally. Basically like how a necromancer uses a minion’s skills, pressing the skill again would activate his shield. I say this because it’s really boring to stick to elementals or the greatsword for an elite. I don’t mind using an FGS for PvP.

FOR SKYRIM!!!!!