This topic is one that I think is on one hand a bad idea, but on another a good QoL improvement. So I will just put it out there and see how the discussion trends.
I play all parts of the game and I know that PvP does not use infusions so this goes for just WvW and PvE. In this, I believe that the players should be able to combine WvW and PvE infusions to benefit from the bonuses provided by both.
We as players have 16 available infusion slots and in those infusion slots, most players have agony infusions that give 150 AR. Now, that is great and with the 9/5’s going around, we can have up to 90 extra stat points in addition to the 150AR. But. But, for those that play WvW, they are losing the benefit of getting an extra +16% offense/defense against guards, lords, and supervisors. And we cannot just go spending the gold to get 11-13 infusion extraction devices to extract the WvW infusions and put in the Agony infusions and visa versa. As that adds up to lost gold and wasted time.
I know we could put in the higher tier agony infusions like +20 and save a slot or 2, but that is more gold and effort than necessary; since getting a high infusion is 2^n where n is the agony resist desired. But you see on the trade post that +20’s are around the ballpark of 1k gold!
I would love to see something be done for players of both game modes to get the opportunity to have the benefits of both infusion types. Either through a WvW traitline or through a mystic toilet recipe that spits out an exotic infusion that gives 10 of a stat (finger crossed)/ 5 AR/1% offense/defense. In this, players would not have to be forced to choose between 2 types of infusions or carry 2 different sets of armor.
I believe this will make a great quality of life improvement.
[ShW] Shrouded Warband § Gold Invader § Fort Aspenwood
My pugs are not lemmings, they just fell off that cliff because I did