[Suggestion] Keep land helmet under water

[Suggestion] Keep land helmet under water

in Guild Wars 2 Discussion

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Since all Tyrians can breathe under water and don’t need diving masks, why does my toon need to swap headgear in/out of water? On land one of my toons wears the skull face mask to hide the horrible scars he got from a chainsaw-tabogganing accident as a child but when he enters water it swaps to a dive mask and everyone can see his shame.

He would be much pleased if either he could keep the same helmet on water and land, OR if his dive mask could at least be reskinned to his land helmet.

Tyrian medical science hasn’t yet progressed to the stage where it can fix his scars. Help him get his dignity back. Please.

[Suggestion] Keep land helmet under water

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Please.

I’ve been asking for this since beta — there’s no compelling reason that breathers need to be a separate piece of gear and force us to keep a seventh rune if we want that (6) bonus.

Instead, ANet released recipes for ascended headgear — as if there’s any great need for that in the first place (since anyone with enough AR for L100 doesn’t need a +5 on one piece of gear).

tl;dr turn breathers into an optional skin

John Smith: “you should kill monsters, because killing monsters is awesome.”