Morning all (Or afternoon/evening depending on your time zone)
So, Legendary armor, a topic I am sure has been covered before, however i fancied adding my own twist with HOT drawing ever closer.
The twist, We all get the idea of legendary weapons, a long arduous quest across the lands of Tyria finding mat’s or mapping, or even dominating your foe’s in WvW to gain the badges.
Now.. the pitch (assuming I can intrigue anyone from Anet to explore this idea…wink wink)
Legendary armor… something i think could be amazing, if implemented well. So, how to do it without debunking current ascended armor? I see only one way this can be achieved… with full ascended inclusion.
OK so how do we do this? Simple: before any player can achieve “legendary armor” they must
1) Have achieved an ascended piece for that respective slot (Chest to gain legendary chest, gloves to gloves…ect). You must also then gain a blood stone shard (200 hero points) a gift of ascension (500 fractal relics) a specific item bought from the dungeon reward master ( Example here: https://wiki.guildwars2.com/wiki/Offering_of_Ascalon) and a greater vision crystal. This allows the player to forge the crafting schematic for a specific legendary armor piece (each dungeon reward offers a specific piece, lower level offer hands/gloves, shoulders – intermediate offers head, and the final “hard” dungeons offer chest and legs)
2) So you’ve got your crafting schematic and now you want to start crafting your “legendary armor piece”… Hold on their cowboy! You need more items
1st)5 Dragonite Ingot: these must be tempered in the heart of the great destroyer, in the fire’s of Mount Maelstrom (Once per day)
2nd) 5 Empyreal Star: Infused with the souls of the fallen Shatterer’s (Kill the Shatterer and then charge the star with a hero skill point that will appear after, time gated once per day)
3rd) 5 Bloodstone Brick: dipped in the tainted blood of the fallen Tequatl the Sunless, absorbing the magic essence poring into Zhaitans minions after his death,.
4th) 1 Vision crystal that has seen the defeat of Zhaitan (Player must complete the last mission Victory or death, then use the crystal on the interactive point that can be added)
Now you have the materials required to craft your 1st piece of legendary armor! (For clarification, you require the 4 above items AND the ascended armor piece for the respective slot)
What makes the armor so much better than that of ascended.
Q) Does it have higher stats?
A) Nope
Q) Does it grant more armor?
A) Nope
Q) Does it come auto infused with maximum agony resistance?
A) Nope
Q) OK, so what the flowers does it do after I have wasted 30 days downing world bosses to infuse half the stuff in your suggestion. Ow and not to add the weeks ive dumped into crafting this ascended armor? or perhaps the time sync into gathering these stupid dungeon tokens?
A) Legendary armor!…That you can pick your own stats on at will… that’s right, interchangeable stats at will…
Ever been in a situation where you wanted to run more support and your armor didn’t support it? No more!
Thoughts, opinions? bad or good idea? leave the comments below
(edited by Liege Tai.8249)