[Suggestion] Legendary Free Skinning

[Suggestion] Legendary Free Skinning

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Posted by: notebene.3190

notebene.3190

After 2 years, I finally made my first Legendary.

Not super excited about how busy it is. I think my character is running in front of it, I’ll assume she is.

Since we can change stats on the fly, I was wondering if it would be neat if we could apply any skin (that we know) to it free of charge? Just Legendaries.

I know it seems like a weird request, but for me, the Legendary was more about the quest to make it. I’m certain I’ll never make another one, but I wanted to do it. I picked one that seemed the least annoying, from a visual stand point (though, I think I didn’t choose wisely there), and that the most of my characters (I think) could use. But now that I have it, it would be nice to ‘show it off’ sometimes, but I think for day-to-day playing, I’d rather not look at it all the time.

And I’d ‘assume’ the skin change would also effect it’s visual effects as well, like turn them off? That would be perfect, though don’t mind that as much as not being able to find my character when running.

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Posted by: asterix.9614

asterix.9614

I understand where you are getting at but what is the point of crafting a legendary if you did not like its appearance, however apart from being able to change stats there isn’t much difference in comparison to an exotic weapon. I have 2 legendaries and I always stick to just one stat because it seems pointless to change all the time. I read on the forums earlier on (forgot link) that a person apparently transmutated a new look for the legendary and then accidently sold it to a vendor later on thinking it was junk (transmutating a legendary makes it become sellable without having to type in name I think) anyway because the person only noticed after a certain time anet could do nothingggggg……….

But saying all that I have been tempted to transmutate the volcanus look to twilight……..

I am playing that game where the floor is made out of lava, imma stuck in bed

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Posted by: notebene.3190

notebene.3190

I understand where you are getting at but what is the point of crafting a legendary if you did not like its appearance, however apart from being able to change stats there isn’t much difference in comparison to an exotic weapon. I have 2 legendaries and I always stick to just one stat because it seems pointless to change all the time. I read on the forums earlier on (forgot link) that a person apparently transmutated a new look for the legendary and then accidently sold it to a vendor later on thinking it was junk (transmutating a legendary makes it become sellable without having to type in name I think) anyway because the person only noticed after a certain time anet could do nothingggggg……….

But saying all that I have been tempted to transmutate the volcanus look to twilight……..

As I said, I crafted it because I enjoyed the journey. There was that ‘big thing’ out there that you can make, and I made one, and I enjoyed picking away at it here and there over the course of 2 years, without letting it consume all my time and thoughts and yada yada.

I picked the one that I thought I’d get the most use out of, and liked the look of the best. I actually would pick the skin over the others, and pretty much like everything about it, ‘except’ for the sheathed streaming of rainbows off my back when I’m running. I really don’t care for that part. I like the rainbow foot prints. I don’t mind that it makes me glow when it’s out. I don’t mind the visual rainbows as it casts, that’s fine. It’s the rainbow wake off my back, that I don’t care for.

Now, that would be quite a lot to ask to be able to turn off ‘some’ things like that, so I thought a possible easy work around would be to make it so Legendary base items could be reskinned for free, whenever. That would allow me to decide how much I hate the rainbow wake, and if it bothered me that much (it might be giving me headaches, but I digress), I could change it to another skin I own, without penalty, and switch it back whenever.

Regarding the changing stat option, I was excited about it at first, as I run around with two staffs, one for power and one that is more of a healing staff. The problem I saw immediately is now way to also flip the sigils on the fly either.

Ideally, what would be cool would be to adjust a ‘lot’ of things on the fly on legendary weapons. It would be nice to apply as many sigils as you want to a weapon, and activate 1 (or 2, if a weapon supports 2) at a time with whatever stat you want to flip it to, and apply a skin, or maybe the ability to filter ‘some’ of the effects on/off as well. And the skin change could be such that it doesn’t change the base icon on the item itself (like a real wardrobe skin does) so you don’t accidentally sell it.

That would really let us fine tune them on the fly a bit more. In my case, I’d be able to drop having to carry around the secondary staff. And yeah, a healing staff, I know, but you know what? It’s fun. It’s fun to throw on my heal-centric staff and armor when I’m at big, zerg non-consequential events (like say, Claw), and feel like I’m doing something helpful standing around helping keep people healed in the little lemming pile during phase 2.

Yeah, would be nice to tweak some things here and there on my legendary. As a ‘small’ step in that direction, I just thought free unlimited skins would be a nice start. And maybe in the long run, they can think about some other nice enhancements for legendaries.

Side note: Just thought of another neat thing they could do. I know a lot of Necros complain about not having a staff of their own (legendary). I mean, how necro can you look with a Bifrost? I haven’t made a Necro yet, but was thinking about it soon, and was planning on an overall look and theme, and a My Little Pony staff isn’t in the equation.

What if Bifrost (and other Legendaries) came with more than one skin that you could activate (assuming they implemented some of my other suggestions) depending on a look you were going for? So maybe it comes with the existing Bifrost, and then a skin that is like opposite of that, maybe black with some ominous swirling lights or smoke or what not. And then you pick.

Eh, you could think of all sorts of neat things they could do with Legendaries to make them more interesting, but, yeah, just having some issues with the rainbow wake thing, sadly. I’d love to keep all the effects ‘but’ the rainbow wake, but I don’t expect to ever see anything like that.

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Posted by: asterix.9614

asterix.9614

Haha I kittened myself laughing when I equipped bifrost to my necro XD, I will add picture when I am on computer.

PS: you make really good points I wish anet would implement them especially the sigil swapping, I would have at least thought that a “legendary” should be capable of doing that.

I am playing that game where the floor is made out of lava, imma stuck in bed

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Posted by: FreeLampie.5349

FreeLampie.5349

I don’t think it should just be about the grind of getting a legendary as a plus point once you have it.. It should be apart from other weapons, the skins are nice but so are ascended skins and they are easier to get. Ascended Weapons & Legendary Weapons are too close in my opinion. Legendary Weapons should be even more unique than I feel they currently are. I like the idea about free transmutation it makes it even more worth it about showing it off!

Zelhar"

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Posted by: asterix.9614

asterix.9614

Ha ha she looks tough lollll!!!! Should have taken screeshots instead……

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I am playing that game where the floor is made out of lava, imma stuck in bed

[Suggestion] Legendary Free Skinning

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Posted by: notebene.3190

notebene.3190

Ha ha she looks tough lollll!!!! Should have taken screeshots instead……

Yeah, not looking very dark and imposing there.