delicate, brick-like subtlety.
[Suggestion] Legendary Tutorial Weapons
delicate, brick-like subtlety.
Frankly, I thought this was what the Fang Of The Serpent was going to end up being, from the Norn storyline. :-/
Mechanist Gregory [BEER]
Arondight Unfading [ZB]
My issue here is how is this a legendary tutorial when it’s nothing like making the “real” or"ccurrent" legendaries?
My issue here is how is this a legendary tutorial when it’s nothing like making the “real” or"ccurrent" legendaries?
It’s a tutorial that ends with you earning a “plain” legendary. A weapon (or shield, or whatever) that’s legendary not because it’s flashy, but because it’s been used in every corner of the world and infused with rare substances in strange forges and places of power.
delicate, brick-like subtlety.
I’m all for more “Scavenger Hunt” type sidequests (similar to Mawdrey); I don’t think it needs to be “Legendary” though. Maybe a special account-bound exotic that you work on from normal —> fine —> masterwork —> rare —>exotic as you level up? (Similar to the new backpieces)?
I’m all for more “Scavenger Hunt” type sidequests (similar to Mawdrey); I don’t think it needs to be “Legendary” though. Maybe a special account-bound exotic that you work on from normal —> fine --> masterwork —> rare -->exotic as you level up? (Similar to the new backpieces)?
I would be fine with that too, but I think taking it up to the flexable stats of a Legendary would be a better reward in the end.
Maybe flexible exotic stats? That would make it a bit better than a normal exotic and still worth getting, but not quite as powerful as ascended and legendary.
delicate, brick-like subtlety.