[Suggestion] Let us buy fractal weapons.
I know your pain. But making them purchasable via pristine relics wouldn’t be the way to go. You’d get tons of noobs farming level 1-9 and the daily fractal for pristine relics. Fractal weapons are so awesome because they are so hard to get.
I’d rather them make fractal weapons craftable. Where the materials to craft them can only be farmed in the higher level fractals, so they players have to at least invested in some AR. I personally would like farming for tons of mats than farming for rng. At least then I’ll feel like I’m getting closer to my goal.
I know your pain. But making them purchasable via pristine relics wouldn’t be the way to go. You’d get tons of noobs farming level 1-9 and the daily fractal for pristine relics. Fractal weapons are so awesome because they are so hard to get.
I’d rather them make fractal weapons craftable. Where the materials to craft them can only be farmed in the higher level fractals, so they players have to at least invested in some AR. I personally would like farming for tons of mats than farming for rng. At least then I’ll feel like I’m getting closer to my goal.
I wouldn’t mind fractal weapons being craftable either, but I think pristine relics could form part of the process, because right now they are next to useless.
It might even be cool if they approach fractal weapons in a similar manner to how they approached capacitors, i.e. having a simple, base version that you buy with pristine relics, and then having upgraded versions that you have to make using gifts of ascension and other ingredients in the forge (like the globs and such that we use for capacitors, some of which can only be gotten in higher level fractals). The base versions would just be simple with no moving parts or particle effects, and the upgraded versions could have the moving parts, the particle effects and perhaps even glow effects added in each successive upgrade, kinda like the stages the capacitor goes through.
I know your pain. But making them purchasable via pristine relics wouldn’t be the way to go. You’d get tons of noobs farming level 1-9 and the daily fractal for pristine relics. Fractal weapons are so awesome because they are so hard to get.
I’d rather them make fractal weapons craftable. Where the materials to craft them can only be farmed in the higher level fractals, so they players have to at least invested in some AR. I personally would like farming for tons of mats than farming for rng. At least then I’ll feel like I’m getting closer to my goal.
I wouldn’t mind fractal weapons being craftable either, but I think pristine relics could form part of the process, because right now they are next to useless.
I like the idea of these being crafted. I’m not so keen on the idea to make them like the backpieces though – with different looks at different tiers.
I’d say make them semi-legendary. Sort of like mystic forge tier, but crafted.
Or there’s another thought. Maybe make them available via the forge, using the mats that drop at the higher tiers, maybe with orichalcum/ancient wood parts used for that specific weapon. Eg for a sword:
-10 orichalcum hilts
-10 orichalcum sword blades
-some Shards of mists essence (maybe 5 or 10. I’m not sure how hard these are to get, but I know you can craft them with the lower tiers. Having a higher amount than suggested might be desirable.)
-gift of ascension
So long Treeface.
“…Kormir? I know not of whom you speak.”
It might even be cool if they approach fractal weapons in a similar manner to how they approached capacitors, i.e. having a simple, base version that you buy with pristine relics, and then having upgraded versions that you have to make using gifts of ascension and other ingredients in the forge (like the globs and such that we use for capacitors, some of which can only be gotten in higher level fractals). The base versions would just be simple with no moving parts or particle effects, and the upgraded versions could have the moving parts, the particle effects and perhaps even glow effects added in each successive upgrade, kinda like the stages the capacitor goes through.
This is it. This has to be it. If this is not it, then I don’t know left from right anymore.
I particularly like the idea of having to upgrade them several times too get their full visual effects.
Pristine Relics are pretty useless at the moment, I don’t bother saving them anymore. Its a double-click and out of my mind kind of thing these days.
I like the idea of these being crafted. I’m not so keen on the idea to make them like the backpieces though – with different looks at different tiers.
I’d say make them semi-legendary. Sort of like mystic forge tier, but crafted.
Or there’s another thought. Maybe make them available via the forge, using the mats that drop at the higher tiers, maybe with orichalcum/ancient wood parts used for that specific weapon. Eg for a sword:
-10 orichalcum hilts
-10 orichalcum sword blades
-some Shards of mists essence (maybe 5 or 10. I’m not sure how hard these are to get, but I know you can craft them with the lower tiers. Having a higher amount than suggested might be desirable.)
-gift of ascension
Isn’t this kind of the same as the fractal capacitor back-piece? When he mentioned the back-piece, I was thinking, you buy the base/rare version of the weapon you want via pristine/relics. Then use a a mystic forge recipe with mist globs, etc to upgrade into the exotic versions with the particle aura. And then another recipe to upgrade it again for the trailing effect. Fractal weapons are rare and extremely desirable, it makes sense to tier them off for crafting like they did with capacitors and mawdrey.
They could even make it so you could upgrade your exotic fractal weapon to ascended versions of it too. But that’s the insomnia kicking in right now.
I was talking about this with some fractal friends and we came up with the question:
Why not give us the ability to trade unused fractal weapon skins for some sort of fractal weapon token which could then be used to buy a different skin?
This way, repeat skins are no longer an issue until one has already unlocked all the fractal weapon skins.
They could even make it so you could upgrade your exotic fractal weapon to ascended versions of it too. But that’s the insomnia kicking in right now.
I reckon this is exactly how it should be. The first two version of the fractal weapons could be exotic and the final version ascended, which would mean your reward is not just purely cosmetic. Fractals are basically the highest form of PvE end game content now anyway, so it makes sense for us to be able to reliably acquire ascended weapons from them.
That being said, I think the cost should reflect the reward. It shouldn’t be to easy to get, but it should be a process you can work at over time, just like the fractal capacitor, which was also costly as far as acquiring the final version was concerned.
I was talking about this with some fractal friends and we came up with the question:
Why not give us the ability to trade unused fractal weapon skins for some sort of fractal weapon token which could then be used to buy a different skin?
This way, repeat skins are no longer an issue until one has already unlocked all the fractal weapon skins.
And for those you could sell something different for the token.
I like the idea of the tokens. You could also grant one token for completing all fractal-achievements or for reaching fractal-lvl 50 (for those of us that have such poor luck that they don’t even get a single weapon any time soon).