Suggestion: Make rare loot, actually rare.
Everything in this game is crafted. So nothing is rare.
Oh…. I thought it was gonna be about making things harder to find.
But yes, please degrade bloodstone dust to fine or something. Hearing “Sweet, Sweet loot” when this garbage gets picked up is becoming quite the troll.
for there you have been and there you will long to return.
Everything in this game is crafted. So nothing is rare.
Not everything, but even still, T6 mats don’t get slapped on with Exotic grade just because they create Exotic items.
Plus this extends to rare drops that are common that aren’t crafted as well.
It’s become increasingly more and more that there’s been a notable skew on what is ‘rare’ in the game as of late.
A perfect example of this is ascended materials. The top tier crafting materials that are used to make the BiS items at this time. Given a whole new tier of rarity just for it.
But they are the furthest thing from rare. In fact quite the opposite since in some cases, these materials are actually guaranteed. Defeating their value and making them more of a common annoyance for those who view them no better than trophies. (At least give those coin.) These materials really should be reduced to Fine or around there.
Ascended weapons or armor dropping? That’s rare. Not these materials who are rare in name only.
This has been occurring in a few other cases as well for other items whos rarity isn’t appropriately labelled or noted for how hard it is to obtain. Most of these are for items in most of these event specific or LS. Either being far too common or far too rare compared to their labelled status.
It’s slowly been skewing what is actually rare and what isn’t. However, easily acquired and obtainable materials shouldn’t ever be considered ‘high tier’ in the rarity chart.
Regardless, that’s just my thoughts and opinion.
Imho real rear items should have a ‘rare’ drop change (not nearly impossible drop-change like many rares or exotics in GW2) but should only drop in a specific place of a specific way. Then it’s real but people who want it can work towards it also introducing game-play.
Now many items have random drops but have a impossible drop-change. However because it’s such a general drop-change many people who are not interested in it get it as incidental drop so even with those low drop-rates the market still gets many of it reducing the rarity.
That all helps the grind in this game as grinding gold is the best way to get that item.
I just throw my bloodstone dust away now every time I get it. Turning it in to bricks is actually costing me money I don’t need to spend because I have more than enough bricks to make a full set of gear. Even though I’ll probably never make a full set because the cost of all the other stuff is insane. Bloodstone dust is the least valuable item in the game, yet it is required to make some of the most expensive items. Very strange.
Solution – change the name of the “yellow” tier from Rare to Exquisite. Problem solved.
Remember, remember, 15th of November
Trust me there’s far far too much RNG in the game as it is. Rare loot isn’t the problem the problem is certain types of loots being so rare some people never get anything. It’s the D3 problem all over again. I would have thought that they’d have found a better solution than becoming gold sellers for money but it hasn’t happened yet. Waiting on the day when they’ll realize that severe RNG and DR restrictions don’t help the game in the long run.