[Suggestion] Mounts?

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

Nice examples of how mounts can be implemented and what they can add.

Cosmetics only, as far as I am concerned. If you understand compromise then the way it works is… you start with 99 % speed boost, I start with zero. And we meet at " quickness" speed. The devs do not want any players being able to run faster than quickness speed, unless it can be traited faster, or gain additional benefit from runes and sigils, I do not Know of any speed faster than quickness. I may be wrong. If they did, we would see it by now. So this is the most I am pretty certain any anti-mount player would be willing to see as a speed boost exactly because it is a permanent one. Chances are…most might not budge and go above 25 %, since it is a perma-boost.

As I said. I am sure many anti-mount are unwilling to even think about cosmetics Only mounts, and then, ONLY if they are " hideable."

So let me see some real limitations from you, and Not this strategy of " I really want 10,000% speed boost… so let’s compromise and agree on 99 %."

Let’s be realistic. Quickness buff speed, and no higher is a fair compromise.

The 99% was not my start-point. It was my compromise. I am fine with the way mounts are implemented in many MMO’s and there 200% is not an exception.

“Chances are…most might not budge and go above 25 %, since it is a perma-speed-boost.” So that means no compromise as there is already a perma-speed-boost of 25% for many professions. perma-boost is not new to this game. You act as if it is.

And cosmetic only mounts are also already in the game. (not hidable) So they are not willing to compromise. At least I am willing to find a middle ground.

So all in all 3x current quickness as perma on mounts seems to be a nice middle-ground to me.

You misunderstand, the main compromise is any mount at all.

After that since the opening position is cosmetics only mounts,… anything higher than 0 % is a concession.

Lastly 200 % speed boost in other games has no relevance whatsoever to this game.

I do not care that a Billion other games have 500 % speed boost. the question is THIS Game.

So your opening is still 99 %. and MY opening is 0 %. The amount you will be LUCKY to have is… 33 %. Since you will be Lucky to get anything that is Not just a cosmetics mount.

As I said, sine My opening position is " Pure cosmetics mount" 33 % quickness buff speed is being generous.

The idea that other games have faster mounts is irrelevant to this one. If you need a speed boost mount I am sure there are plenty of other games that have it.

Like Archage.

“You misunderstand, the main compromise is any mount at all.”
You consider a cosmetic count as a mount and that’s already in the game. So how is that a compromise in the discussion of adding (real) mounts?

“Lastly 200 % speed boost in other games has no relevance whatsoever to this game.”
Not because it’s in other games but it has because that is what most pro-mount people are fine with or might even want.

No my opening is 200% as I am one of the pro-mount people who are perfectly fine with a 200% perma speed-boost. 99% is my compromise.

“As I said, sine My opening position is " Pure cosmetics mount" 33 % quickness buff speed is being generous. ” Yeah so your opening is nothing extra as what is already in the game. The ’ opening’ for most pro-mount people are mounts like you see them in many other mmo’s. That means a 200% perma boost. That is why it is relevant as that’s what many people use as standard. But you can forget about the other games. Just know that pro-mount people often think of 200% perma speed-boost and then it’s indeed not so important where they get that idea from.

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

Nice examples of how mounts can be implemented and what they can add.

AHH yes – the infamous ArcheAge – that video shows me the mounts DETRACT from the experience not adding anything.

Detract? They add a lot of game-play. For example, those ships you see they add the whole quest of building them and when you have them they can be used for open see battles or to transfer goods.

That is not detracting anything. It is enhancing and adding a lot. Especially for a game that is based on stuff like fluff and build for casuals.

Big throwback with that game is that it’s F2P so then you can imagine it’s implementation. On the other hand. GW2 has now reach that same level of cash-shop focus negative side-effects.

Maybe you should be playing Archeage then?

He would actually have to pay 150 USD right now to play it. Too rich for their blood, easier to whine here.

I did pay 160 Euro (that’s more as 160 dollar) for GW2. But no, I am not paying that amount of money for a F2P game. And in retrospect .. oow well.

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

Nerelith I borrowed you sig

“Never try and teach a pig to sing. You waste your time, and annoy the pig.”

Which is what posters on either side of the argument are doing in trying to sway the other person to their point of view. If anet decides to add mounts the will, if they decide not to they won’t. Either way does not matter to me I will still continue to play how I want and get things that appeal to me and not because it is what all the other people have.

Yeah the whole compromise thing has become a little funny. As if it’s worth anything. But it’s so funny that I am willing to go along with it.

[Suggestion] Mounts?

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Posted by: tigirius.9014

tigirius.9014

Speed boost mounts won’t work. Guardians, for instance, have no perma speed buff other than speed/traveler runes. To give them a perma speed mount would then shift game play ‘balance.’ I really don’t want Anet to waste time rebalancing the game for mounts with speed.

Also, I don’t want mounts in game.

How would that shift any balance when mounts are non-combat mounts?

Since I would assume that it will be PvE content only, it will make all guardian weapon set viable so that they don’t have to use only a specific weapon set to travel around.

I am always stuck on the GS/Staff because it is the only way to get around fast.

That’s how. According to devs (though i can’t locate those posts at the moment. I think they were somewhere on the WvW subforum), the fact that some weapons offer better mobility than others was an important point in balancing them. The same for things like traveller runes, or the mobility +25% signets of some classes. Or the fact that some classes posess far better mobility than others (that one is big, since it affects whole class balance). All those things would have to be completely rebalanced. And you know how long it takes – we could reasonably expect the process to last years.

I don’t care about WvW.

Talk about PvE instead.

It was in WvW subforum, but was about general gear and class balance.

People think that PvE and PvP are separate and they are not. One affects the other, so the balance is very delicate to handle.

Toys and some/most/all karma consumables do not work in WvW. There are traits and skills that are different in WvW, sPvP and PvE. So you are wrong, PvE and PvP is separate.

Just because some things are turned off and one or two skills are modded for PvP does not mean that PvE doesn’t affect PvP and visa versa. That would only be true if skills, etc were all separate. You are fooling yourself if you think one does not affect the other.

GW1 had the same issue. PvP and PvE are connected and you can’t wreck one and expect the other to survive.

If you want to see a great example of how PVP has all but ruined a class even when they separated PVP and PVE skills while balancing, just take a look at Engineers. (Grenades, the destruction of Kit Refinement, Kit nerfs, Gadget weakness, Turret weakness, imbalanced cooldowns with other class summons like spirits/summons from classes like necros/guardians the list is long.)

Balance Team: Please Fix Mine Toolbelt Positioning!

[Suggestion] Mounts?

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Posted by: Rynn.1324

Rynn.1324

Well, mounts are already in the game. What we need is more variety. So far, to my knowledge our only two options are the riding broom and the sonic drill. Would be nice to have a transportation golem to use with my asura…

[Tarnished Coast] Lizzibeth Huffles, Asuran Genius (Engineer) at Play

(edited by Rynn.1324)

[Suggestion] Mounts?

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Posted by: Vasco.8072

Vasco.8072

I think mounts should be included but without bonus (or at most with a paltry bonus)
in short, that fantasy is without mounts???
even then would agree to ArenaNet, could put the base mounts purchased from npc breeders and special mounts can be purchased with gems …

[Suggestion] Mounts?

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Posted by: Vasco.8072

Vasco.8072

I come from a decade of Ultima Online (I started playing gw2 from May of last year) and there were no mounts with no bonus but beautiful to look at and everyone tried to use what he liked most to create their own a style (as is done in gw2 for weapons, armor and back)
you could also enter the profession of the tamer, a class that uses animals to fight and can tame them and sell them (there is already a ranger but we are talking about a class that focuses more on pets such as using three pets at a time and mainly deals with cure them)

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

I think mounts should be included but without bonus (or at most with a paltry bonus)
in short, that fantasy is without mounts???
even then would agree to ArenaNet, could put the base mounts purchased from npc breeders and special mounts can be purchased with gems …

And then where is the fun in collecting special mounts if they are all cash-shop items. Yhet another game-play element down the gone.. just like with mini’s. Going into the world to collect those special mounts is half of the fun of mounts. So I say it again, leave the cash-shop out if it. Yeah they need to make money, start selling expansions.

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

I come from a decade of Ultima Online (I started playing gw2 from May of last year) and there were no mounts with no bonus but beautiful to look at and everyone tried to use what he liked most to create their own a style (as is done in gw2 for weapons, armor and back)
you could also enter the profession of the tamer, a class that uses animals to fight and can tame them and sell them (there is already a ranger but we are talking about a class that focuses more on pets such as using three pets at a time and mainly deals with cure them)

Tamer things is fun. In fact I suggestion crafts like that in the ‘horizontal progression’ CDI.

[Suggestion] Mounts?

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Posted by: Vasco.8072

Vasco.8072

I think mounts should be included but without bonus (or at most with a paltry bonus)
in short, that fantasy is without mounts???
even then would agree to ArenaNet, could put the base mounts purchased from npc breeders and special mounts can be purchased with gems …

And then where is the fun in collecting special mounts if they are all cash-shop items. Yhet another game-play element down the gone.. just like with mini’s. Going into the world to collect those special mounts is half of the fun of mounts. So I say it again, leave the cash-shop out if it. Yeah they need to make money, start selling expansions.

I do not speak from a collector but as a player who likes to customize their avatar as much as possible, I would take a mount to my every character according to his style.
Given that there are people who spend money to buy gems (I unfortunately due to the economic availability can not afford it but I would do if I had the availability rather than me hours and hours of boss to buy gems with gold … I would only WVW!) ArenaNet because it was an idea to give us a great game by paying only once …
Expansions? The buy it again but not for mounts, at least there should be new classes!

[Suggestion] Mounts?

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Posted by: Vasco.8072

Vasco.8072

I come from a decade of Ultima Online (I started playing gw2 from May of last year) and there were no mounts with no bonus but beautiful to look at and everyone tried to use what he liked most to create their own a style (as is done in gw2 for weapons, armor and back)
you could also enter the profession of the tamer, a class that uses animals to fight and can tame them and sell them (there is already a ranger but we are talking about a class that focuses more on pets such as using three pets at a time and mainly deals with cure them)

Tamer things is fun. In fact I suggestion crafts like that in the ‘horizontal progression’ CDI.

The tamer would be a good class, server Unofficial where I played Ultima Online tamer could be accompanied by a large beast and two children or two medium-sized beasts.
He was mainly responsible for keeping the beasts with spells from a distance or up close with bandages and in dungeons was the best character …
On gw2 would be a hybrid between a Ranger and a Elementalist …
Here, I think it would definitely be the most important new classes of mounts!
I’ve always loved the games full of classes and combinations to do … if you do not understand as well as customize my characters I like even more aesthetically customize them in their abilities!
I’ve played (in offline) in many RPG full of classes and combinations (Baldur’s Gate 1 and 2, Neverwinter Nights 1 and 2, Dragon Age Origin’s 1 and 2) … if there were so many classes in gw2 I think I would be forced to leave the work and my girlfriend to try them all! lol

[Suggestion] Mounts?

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

I think mounts should be included but without bonus (or at most with a paltry bonus)
in short, that fantasy is without mounts???
even then would agree to ArenaNet, could put the base mounts purchased from npc breeders and special mounts can be purchased with gems …

And then where is the fun in collecting special mounts if they are all cash-shop items. Yhet another game-play element down the gone.. just like with mini’s. Going into the world to collect those special mounts is half of the fun of mounts. So I say it again, leave the cash-shop out if it. Yeah they need to make money, start selling expansions.

I do not speak from a collector but as a player who likes to customize their avatar as much as possible, I would take a mount to my every character according to his style.
Given that there are people who spend money to buy gems (I unfortunately due to the economic availability can not afford it but I would do if I had the availability rather than me hours and hours of boss to buy gems with gold … I would only WVW!) ArenaNet because it was an idea to give us a great game by paying only once …
Expansions? The buy it again but not for mounts, at least there should be new classes!

Obviously an expansion should have more then just mounts, I would not name it an expansion if it only added mounts. And you basically say, you would want to buy gems so you would not have to grind gold. Why you think you have to grind gold? Maybe so buying gems becomes an interesting option? That the cash-shop focus influence.

Personally I also like the customizing part. But also the collecting and how awesome is it to customize your character with something you earned in the game by killing a specific boss or whatever… instead of grinding gold or buying it with cash.

[Suggestion] Mounts?

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Posted by: Devata.6589

Devata.6589

I come from a decade of Ultima Online (I started playing gw2 from May of last year) and there were no mounts with no bonus but beautiful to look at and everyone tried to use what he liked most to create their own a style (as is done in gw2 for weapons, armor and back)
you could also enter the profession of the tamer, a class that uses animals to fight and can tame them and sell them (there is already a ranger but we are talking about a class that focuses more on pets such as using three pets at a time and mainly deals with cure them)

Tamer things is fun. In fact I suggestion crafts like that in the ‘horizontal progression’ CDI.

The tamer would be a good class, server Unofficial where I played Ultima Online tamer could be accompanied by a large beast and two children or two medium-sized beasts.
He was mainly responsible for keeping the beasts with spells from a distance or up close with bandages and in dungeons was the best character …
On gw2 would be a hybrid between a Ranger and a Elementalist …
Here, I think it would definitely be the most important new classes of mounts!
I’ve always loved the games full of classes and combinations to do … if you do not understand as well as customize my characters I like even more aesthetically customize them in their abilities!
I’ve played (in offline) in many RPG full of classes and combinations (Baldur’s Gate 1 and 2, Neverwinter Nights 1 and 2, Dragon Age Origin’s 1 and 2) … if there were so many classes in gw2 I think I would be forced to leave the work and my girlfriend to try them all! lol

I thought you where talking about a tamer craft. Not a class.