[Suggestion] My top two QoL changes.

[Suggestion] My top two QoL changes.

in Guild Wars 2 Discussion

Posted by: Skykiller.3160

Skykiller.3160

Hello there, ive been playing this game off and in since the second beta weekend and there are two things that ive always wanted to be changed in-game for people who have already played through the majority of the in-game open world content. 1. Scale map completion rewards by your current level. Currently if you only complete say only half the maps while leveling up to 80 and later decide to finish them, the rewards (especially in the lower zones) are not worth the time it takes to finish them, especially when compared to Orr which doesn’t include heart quests. And speaking of heart quests….. 2. Remove heart quest requirements for people who have done world completion at least once. After doing every heart quest for the 2nd or 3rd or if youre especially bored easily after the first time, they become very tedious to frustrating after repeating them for too many times and what helps make them so frustrating is the fact that they are required for map completions, which in turn is required for world completion, which finally is required for crafting legendary weapons. I myself, cannot make myself do map completion more then once and only redo the higher level completions and a few lower level zones to help with leveling. This also goes along with how heart quests were never in the original plan and were added to help newer players have a sense of direction and veterans do not need that sense of direction later on. So thats my two most wanted changes that would really personal help. Hopefully other people will agree. P.S. sorry for any typos in advanced. Using a tablet for this.