Suggestion: Mystic crafting

Suggestion: Mystic crafting

in Guild Wars 2 Discussion

Posted by: hydrangea.9136

hydrangea.9136

Mystic crafting lore: something happened to zomoros so mystic forging is gone(left here some thinking space) No worries an asura has invented: mystic crafting.

Mystic crafting basics: All current mystic forge recipes are now done via mystic crafting. Possible other features: scavenger hunt items for new legenderies go here,
new legenderies go here. All mystic forge conducts are now mystic crafting stations. Must be forgetting stuff here but the this is the general idea.

Pro’s: Posibility to remove all rng for expensive stuff. Example the legend now cost 1000 staffrelics (for stacking to 250) to complete. 1 gold staff is 1 staffrelic, 1 exotic staff is 4 staffrelics.

Con’s: Another grind to 400-500 crafting proffesion.

Feel free to add constructive idea’s. Greatings, hydra

Suggestion: Mystic crafting

in Guild Wars 2 Discussion

Posted by: Crimson Clouds.4853

Crimson Clouds.4853

The mystic forge and the RNG behind it is a massive gold sink for the economy. In changing this, the whole game economy would be undermined and there would be a great excess of gold. In following, because there is more gold (that isn’t being constantly removed from the economy) inflation would be a huge problem and thus people with less in-game gold would struggle to buy anything off of the TP.

Besides, the majority of the RNG aspect of the MF is rolling for precursors. With the HoT expansion, we will be getting methods of acquiring a precursor that avoids RNG.

So no, I don’t support your idea. I think it causes more problems than it solves, although I do like the idea of having easier access to the equivalent of the MF.