delicate, brick-like subtlety.
Suggestion: New Condition: "Trauma"
Sarcasm, delivered with a
delicate, brick-like subtlety.
delicate, brick-like subtlety.
I like the basic idea of making another base stat play a part in condition builds.
And the suggestion of a remove-first blocker like condition is interesting. In GW1-PvP it was very common to intentionally put useless conditions on top of the important ones to prevent the target from getting rid of the big one quick.
I believe putting something like that in would be very complicated and probably take alot of time, but may be and interesting addition to the game’s condition based combat mechanics.
Most likely with the xpac coming up, there won’t be resources available in the foreseeable future to work on such a basic change.