Suggestion: New Res Animations
Oh come on guys, I know a lot of you have an imagination! Let’s forget about this key farming issue for one second please. :P
Besides if we can get some more cool things in the gem store like this that Anet can make money off perhaps then they would look at the whole BLTC horrible mess and not try to do whatever they can to make cash from it. You never know!
Id totally buy that it sounds like an awesome idea. The quaggin one..haha that’d be so great.
Id totally buy that it sounds like an awesome idea. The quaggin one..haha that’d be so great.
Heh, just had another idea. A bunch of skritt come over to loot shinies but accidently res the poor person.
“Where’s the shinies? Wake him up, and he may tell us!” :P
I still think this might be a fun addition to the game. Has nobody got any additional ideas?
The only trouble with this is any ressing going on is still part of the fight – which means flashy animations like we have on finishers could give either a disadvantage or advantage in the fight, depending on the situation.
For example what would happen with stealth ressing, or maybe hiding behind a wall to res – if the animation shows up it could highlight to enemies that you are ressing someone.
At least with finishers, the enemy is finished so it makes no difference.
medic style rez…with syringes and potions. Id pay good money for that one
this is a good idea, I’m surprised it hasn’t been thought of before.
I like the idea a lot. I can see the issues in PvP areas so maybe they could be disabled there? Or else someone planning to PvP could toggle to the basic animation for the duration.
One issue would be if you want the rezzer to do something other than crouch and pat the ground. That would likely take a lot more animation work than just adding in some special effects. So the effects would need to be designed around that basic character animation. Also, would they go off during the channel of the rez or only when the person successfully stands up? What happens if you stop rezzing partway through the channel?
I do think only the first one to rez should have their effect showing, though that could lead to a frisson of annoyance if you wanted to show off your effect … I get that little “darn it” jolt every time someone else starts a stomp on a Toxic Alliance a tick before I do.
The only trouble with this is any ressing going on is still part of the fight – which means flashy animations like we have on finishers could give either a disadvantage or advantage in the fight, depending on the situation.
For example what would happen with stealth ressing, or maybe hiding behind a wall to res – if the animation shows up it could highlight to enemies that you are ressing someone.
At least with finishers, the enemy is finished so it makes no difference.
Actually you have a good point here. I can think of 2 possible solutions:
1 – Disable them for PVP and WvW.
2 – In PvP and WvW they only show for your team mates and there is also a toggle to turn them off.
I like the idea a lot. I can see the issues in PvP areas so maybe they could be disabled there? Or else someone planning to PvP could toggle to the basic animation for the duration.
One issue would be if you want the rezzer to do something other than crouch and pat the ground. That would likely take a lot more animation work than just adding in some special effects. So the effects would need to be designed around that basic character animation. Also, would they go off during the channel of the rez or only when the person successfully stands up? What happens if you stop rezzing partway through the channel?
I do think only the first one to rez should have their effect showing, though that could lead to a frisson of annoyance if you wanted to show off your effect … I get that little “darn it” jolt every time someone else starts a stomp on a Toxic Alliance a tick before I do.
Thanks for your input. Your ideas here helped me address an earlier comment regarding the PvP and WvW possible issues.
The idea would be that they would show as you are ressing the person. Now there is 2 possible issues here. One would be it would need to be cut short if the res was canceled. The other is if the res was sped up due to more people starting to res or if someone with quickness helped to res, again it would need to be cut short.
I would suggest a simple fade out of the animation here for both cases. It should restart if a new person starts to res with their new animation.
Lol yes I get that same annoying feeling too when I want to show off my finisher animation during the Toxic events. But this is actually a good thing as it gives you more incentive to finish/res people as you will want to show your animation off!