[Suggestion] Option to limit visual effects

[Suggestion] Option to limit visual effects

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Posted by: Ryuujin.8236

Ryuujin.8236

Preface

I’m sure this is something that has been brought up many times in the past, though if it’s been said recently it appears to have slipped back the pages and a search didn’t turn it up – so my apologies if this is “that thread again”

But with the recent Megaserver implementation and boosted player numbers I personally feel that this is something that needs to be brought up again.

A means to selectively disable the rendering of effects

This is something you find in many other MMOs (FF14:ARR for example).

The problem

It’s always been an issue that when large numbers of players are engaging a single, often small target such as a champion, the sheer volume of explosions, beams of energy, clouds of dust, can quickly obscure the actual target, or even large portions of the screen – for example:

http://i.imgur.com/q57XsUm.jpg
(At that stage, gameplay degenerates into blind button mashing)

Since the megaserver system rolled out, the problem has become even more acute, given the much larger volumes of players.

Implementation

On the graphics panel, there’d be a new option, likely with some permutations of the idea, for example:

  • Show all – As per normal GW2
  • Show team effects only. – Only displays explosions and effects for party members
  • Show own effects only. – Only displays explosions and effects you create

To clarify, projectiles and ground effects would still be rendered since these are important; but superfluous effects such as as explosions, dust clouds, giant shards of ice etc, which are purely visual in nature, would not be displayed.

Benefits

There’s a number of benefits, primarily:

  • Users with slower machines can opt to not render irrelevant effects to improve performance on big fights.
  • Players for whom boss telegraphs and positioning is important, can hide effects so they can actually see those telegraphs and act on them (Thieves and rangers for example often cannot even tell if they are flanking or in front of a boss in extreme cases)

There are very few cons to the proposal, since ground effects and projectiles are still rendered, so players should still be able to recognise the attacks being used, and by who.

The Ashwalker – Ranger
Garnished Toast

[Suggestion] Option to limit visual effects

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Posted by: Hamfast.8719

Hamfast.8719

It isn’t just the added number of people either. Thanks to the wardrobe more people than usual will now have Legendary weapons (or duplicates) to splash obnoxious footprints and weapon swooshes all over the place (battle and town). I would love to be able to kill some of that stuff as well.

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist

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Posted by: Awman.2715

Awman.2715

Yes please, this is a problem for melee as you can’t see the enemy animations that let you know when to dodge.
(I know this is an old topic, but the OP made such a nice post.)

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Posted by: Conaywea.5062

Conaywea.5062

Who need to dodge in world bosses , is just to press 1 for 2 mins

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Posted by: Lishtenbird.2814

Lishtenbird.2814

Been asked for more than a year, asked again after megaservers, and I even had it listed as 27. Slider to adjust amount/intensity of particle effects (which make events like Risen Priestess of Dwayna look like an epileptical disco). in this thread 8 months ago.

20 level 80s and counting.

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Posted by: Kim.4152

Kim.4152

Yes please. As someone who has severe visual impairment, this would be helpful. Not only do all the extra visual effects make it nearly impossible to see anything at times, they are also extremely painful some times – like getting stabbed in the eyes.

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Posted by: Silvercyclone.1462

Silvercyclone.1462

Since I am one of those with a slower comp I would love this.

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Posted by: Ayrilana.1396

Ayrilana.1396

Who need to dodge in world bosses , is just to press 1 for 2 mins

You can have the same issue if dungeons. If doing this would help the player base become better at actively avoiding damage by dodging, I’m all for it.

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Posted by: rapthorne.7345

rapthorne.7345

I’d like this, not from a performance point of view, but to actually be able to see what the hell is going on at world bosses

Resident smug Englishman on the NA servers, just because.

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Posted by: iSmack.1768

iSmack.1768

I’d be fine with heavily reduced effects as well. Sign me up either way.

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Posted by: Morte.5916

Morte.5916

Oh yes. Definitely.