I bet none of you ever had this problem…
Target-following skills such as:
Warrior – (greatsword #5) Charge
Warrior – (sword #2) Savage Leap
Ele – (dagger offhand #4) Ride the Lightning
Ranger – (greatsword #3) Swoop
Scrapper – (hammer #3) Rocket Charge
etc.
can sometimes mean life or death depending on if you have a target selected…
Countless times when player wants to charge forward (to escape or skip a fight),
but only to charge backward toward the enemy zerg in wvw or mob in pve.
This could happen when there are too many things going on the screen and
you have no idea where you are clicking.
I suggest options to customize those skills, so that,
they will not cause the character follow the target if:
- the target is out of range
- the target is not in LoS (line of sight)
- the target is not on camera (maybe disregard stealth if the skill is channeled before the target goes stealth)