Missions
So there can be three types of missions for each order based on the purpose of the Order. These include various different activities in many corners of Tyria.
Durmand Priory – More exploration oriented. Missions include exploring Jumping Puzzles and Mini Dungeons, Obtaining different artefacts, and Researching different mysteries.
Exploration – For these kinds of missions the player is required to complete one of the many jumping puzzles and/or mini dungeons in Tyria, the puzzle is chosen at random for each player – homeland based on race gets more priority into RNG (e.g. Charr have more chance of getting a puzzle in Ascalon than Humans, Norn, Asura or Sylvari). For this player is required to complete the whole jumping puzzle and interact with objects on the way (so it can not be skipped).
Excavation – These kinds of missions require finding an artefact. These types of missions lead players to historical places (like Ascalon Ruins) where the player must find the hidden artefact hidden below rubble or being guarded by a monster (which has to bedefeated).
Research – These are missions based more on wonderful lore of Guild Wars. Players with these missions will have to visit the places they’re told to research about and talk to NPCs, find hidden tracks or messages to solve the mystery. (for example research about the Wizard’s Tower, meaning talk to locals and inspect the area, then bring your findings to the HQ).
Vigil- More combat oriented. Missions include protecting objects, escorting supplies and/or merchants, saving captives.
Defence – Missions like these lead players back to their homeland to protect objects such as villages, farms or havens from local invaders. To complete this missions player must go to the indicated location and activate the event. The player must complete the event and stay till the end, however nearby players may also help out and get full credit for the event.
Escort – These kinds of missions require players to escort supplies, merchant or otherwise unprotected figures to safe locations. When players receive their missions, he/she should find the indicated NPC (whose location is also indicated in the mail and it has “Show Me” functions) and activate the escort event. Player must complete the event till the end and may receive help from nearby players.
Rescue – This missions require players to rescue captives from opposing factions (centaurs, Inquest, Flame Legion etc.) These kinds require players to go to indicated location (which is usually local base of the evil faction) and safely get the captive out. When player arrives at the indicated location, he/she will have to look for the captive, which has shackle icon above the head, and escort him/her out. This requires the player to kill the enemies on their way in and out.
The Order of Whispers – More spy oriented. Missions include spying on special figures, infiltrating bases and assassinating people.
Spying – Missions like this require player to spy on an NPC withough being noticed, usually using the stealth (which is provided at the start). The player arrives at the indicated point and activates the missions, gaining permanent stealth (which is special kind of stealth and only works in a given area). After this player must follow the target NPC through the are (which appears after the mission has been activated). Player must stand close enough to see NPCs speech bubble, but not too close or the cover will blow.
Infiltration – These missions recall players to bases of the targeted factions. Upon activation of the mission the player is transformed into the enemy faction member (so the enemy factions are now allies and can’t kill you) and has to investigate the local quarter. Mission objectives include snatching away some valuable from the enemy, sabotaging supplies or leaking their plans to your order.
Assassination – This mission requires player to track down the given target and kill it. This is pretty much similar to Guild Bounty only that target dies and is a veteran instead of champion. The mail indicates its area of possible location (meaning that player has to search through certain given region to track down the target). After killing the enemy player must return a proof to the order, which is the head of the victim.
Rewards
. The rewards include the gold reward (which ranges from 50 silver to 1 gold depending on the length and difficulty (also effective level) of the mission. With this players gain karma and Order Membership Tokens which can be exchanged for various rewards ranging from Ascended Accessories to Order Gear or even Obsidian Shards and Heavy Crafting Bags-T6(for those who don’t want to or can’t do guild missions and don’’t want to take 2 months or more for both of the accessories).