[Suggestion] Outfits as IND. armor pieces
In GW1, costumes (which functioned just about the same way as outfits in GW2) were two pieces, with the head piece separate from the rest. I loved the way that was implemented. I think you could dye them, too.
I would be so happy if I could have my GW1 Shining Bade costume in GW2 and could dye it.
In GW1, costumes (which functioned just about the same way as outfits in GW2) were two pieces, with the head piece separate from the rest. I loved the way that was implemented. I think you could dye them, too.
I would be so happy if I could have my GW1 Shining Bade costume in GW2 and could dye it.
I remember it very well! (Former GW1 Player as well) I mixed the Shining Blade’s hood on my Dervish with the Vale Wrath Costume to look amazing!
I seem to remember GW1 having a much better selection of female hair, too. I mean I guess corn-rows are fine but, GW1 had a decent variety of short female hair that looked good, as opposed to all the hair with bows and ribbons and whatever.
Anyway, I mention this because I used the shining blade costume body with no visible helm at all, instead using one of the short hairs with a thing in it as part of the hairdo, on one warrior. On my male ranger, well, crew cut is best cut and I sported it with the same shining blade costume without hood.
Title: Outfits as Individual Armor Pieces (stupid 45 character rule prevented me from saying this)
So, I’m really digging the Noble Count Outfit. It looks amazing on all of my characters, especially my Charr Engineer. The only problem I have with it is that it takes away my headgear (A hard earned monocle that suits his nobleness greatly). The same concept applies to the other outfits I own, such as the Fancy Winter Outfit, where I would want to change or remove the boots or the hat to my own taste.
Thus an idea occurred. What if Outfits went BACK to their original single piece clothing items, and went INTO our account wardrobes. That way, we can mix and match clothing pieces with other forms of our armor in order to further enhance our creativity options.
The same could be applied to town clothes as well, but that of course is up to the devs.
I’ve been wanting to mix and match my outfit pieces with armor for awhile now.
I’m torn about this. While it would be great to be able to mix n match, outfits are wonderful for when leveling a new character without having to worry about your character looks. You just tick the outfit box and you’re free to wear all those ugly low-lvl skins. The best thing, of course, would be to both keep the outfits as they are, as well as adding a separate version of them as individual pieces, but one can only dream…
I’m torn about this. While it would be great to be able to mix n match, outfits are wonderful for when leveling a new character without having to worry about your character looks. You just tick the outfit box and you’re free to wear all those ugly low-lvl skins. The best thing, of course, would be to both keep the outfits as they are, as well as adding a separate version of them as individual pieces, but one can only dream…
Truth.
The chest and leg pieces though would clip with pretty much everything. It would be cool to get the helmet, glove, shoulder, and boot pieces since those tend to not conflict or clip with your armor.
This is probably not going to happen either since outfits seem to be made as one model now except for the head and sometimes gloves.
I’m torn about this. While it would be great to be able to mix n match, outfits are wonderful for when leveling a new character without having to worry about your character looks. You just tick the outfit box and you’re free to wear all those ugly low-lvl skins. The best thing, of course, would be to both keep the outfits as they are, as well as adding a separate version of them as individual pieces, but one can only dream…
Well, what if you kept Outfit pieces at a 0-transmutation cost? That way you could still have some cool looking armor at lower levels while not having to sacrifice any transmutation charges.