Suggestion: Overhaul character in starterzone

Suggestion: Overhaul character in starterzone

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Suggestion: Make it possible to overhaul your character in the starter-zone

The problem is: Often the character looks very different on the creation-screen and ingame. It’s a matter of lighting, perspective and many other factors that make the creation-screen not representative for what your character will look ingame. I often delete a character in the starter area just to make a new one with slightly different colors. In order to do that I have to reenter everything about the character.

Suggested solution: Make it possible to overhaul the character as long as the character is still in the starter-zone. There could be an npc, you talk to him, tell him that you’re not confident with how you look and he let’s you redo the looks (like the gemstore-kits, but without the exclusive looks). Since this is only possible in the starter-area this will only affect character-creation. If you get bored of how your character looks after a year you still need to purchase a kit.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

Suggestion: Overhaul character in starterzone

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Posted by: Olvendred.3027

Olvendred.3027

By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).

Suggestion: Overhaul character in starterzone

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).

ah, yes I mean the tutorial (which doesn’t teach you anything. It’s just where you start)

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: Torenn.2598

Torenn.2598

Character height always seems to give me trouble. The slider doesn’t give me a decent perspective, so my human females end up being just a little too tall. Then when I’m standing next to a male NPC, I look like Amazon Woman.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).

ah, yes I mean the tutorial (which doesn’t teach you anything. It’s just where you start)

It teaches you how to stand in one spot and autoattack the boss. That’s good training for when you do the meta event bosses.

Be careful what you ask for
ANet may give it to you.

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Posted by: Olvendred.3027

Olvendred.3027

By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).

ah, yes I mean the tutorial (which doesn’t teach you anything. It’s just where you start)

Heh. But yeah. I have nothing against your idea, but I can see that Anet might think it was too much effort for a fairly minor convenience.

Suggestion: Overhaul character in starterzone

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).

ah, yes I mean the tutorial (which doesn’t teach you anything. It’s just where you start)

Heh. But yeah. I have nothing against your idea, but I can see that Anet might think it was too much effort for a fairly minor convenience.

I thought so, too at the beginning. After entering everything into the character-creation-screen for the 5th time though I kinda longed for this feature.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: Zackie.8923

Zackie.8923

yea.. maybe they can make a plastic surgery ala character creation store literally in the game, where you make use of the existing editor options but when done, you get to try out the looks in game , then when you are satisfied you can confirm and come out of the store with your new look

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Posted by: Draknar.5748

Draknar.5748

The have total make-over kits already, so essentially they would just need to add an NPC that would ask if you wanted to change anything about your character before you leave the tutorial. If you select yes, it opens up a free total make-over kit (minus the exclusive hairstyles/colors).

This would be easy to implement I feel. If they really wanted to.

I like the idea. It can’t be abused as far as I can see.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Loboling.5293

Loboling.5293

I like the idea. Although, I now end up making many of my characters look a certain way. I’ve found “my look”, but back when I started playing, I had the same issue. I’d create a character, enter game, and delete within a few minutes only to remake something almost identical with a slight change. I think will help newer players save time, and those veterans trying new races they haven’t explored before. Seems simple enough as well.

I APPROVE!

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Posted by: rapthorne.7345

rapthorne.7345

I’d appreciate a feature like this (or give character creation a “map select” option so you can preview what a character looks like out in the world). The many hues of the sylvari skin all look very different in the actual game compared with character creation

Resident smug Englishman on the NA servers, just because.

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Posted by: Gibson.4036

Gibson.4036

The problem with this is that the starter instance doesn’t necessarily give you any better idea than the character creation tool. It’s been a while since I’ve created a new one, but I remember at least the Sylvari starting instance having very saturated light. I’d make a character, get it into game to see how it changed, but then I’d run it through the instance and get a very different look once out in the world.

I wish the character creation preview just had lighting and settings a bit closer to what neutral light looks like in game.

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Posted by: Gibson.4036

Gibson.4036

I’d appreciate a feature like this (or give character creation a “map select” option so you can preview what a character looks like out in the world). The many hues of the sylvari skin all look very different in the actual game compared with character creation

This could be very useful. Maybe a half dozen options simulating lighting in various places around the world.

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Posted by: Xdmatt.3958

Xdmatt.3958

I would like it to be handled like it was handled in Fallout: New Vegas. There, when you leave the tutorial, the game asks you if you are happy with your character or would like to change something.

Tutorial gives you a decent amount of time to examine your character and decide what you like and don’t like when you see it in the game world (as opposed to the creation screen), and the one-time free makeover would be very handy and not exploitable.

How am I gonna be an optimist about this?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

They could just make it easier for you to see how the character would actually look in game. But I like Xdmatt’s suggestion even better: give us an option to change the look again before leaving the ‘tutorial’.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Donari.5237

Donari.5237

This sounds great to me. Lighting can still be a problem in the tutorial for some races as mentioned above, but you’ll spot other problems like not liking your asura’s ear shape once you see it flopping around, or hair physics/clipping, or skin tone blending too much with the hair. GW2 does a superb job of having the in-game look match what you did in creation, though inevitably some nuances of color and shading are lost, but creation offers so much detail that losing just a bit of it can change the “feel” of a character once in the world.

And height, oh yes height. Creation gives you no clue at all how you’ll compare to others around you.

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Posted by: Miss Lana.5276

Miss Lana.5276

Definitely +1’d.

I hated my ele’s face so much, but I didn’t bother remaking her because I didn’t play her and I thought “ehh, I’ll do it later”. Now she’s almost 3 I had to get a total makeover kit. It doesn’t show you what cutscenes will look like with your character either.

48 Characters|Necro|Raider|Fractaller|PvPer|Singer
So long Treeface.
“…Kormir? I know not of whom you speak.”

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Posted by: DarkWasp.7291

DarkWasp.7291

It’s a tradition I started practicing every time I made a character in an Elder Scrolls game, using console commands.

Fortunately GW2 has been pretty good about my characters in the open world looking more similar to their character-creation screen than I’ve seen in other games. I still support the idea.

^ Uses Guild Wars 2 character screenshots for desktop wallpapers.