Suggestion: Players to Beta Test new content

Suggestion: Players to Beta Test new content

in Guild Wars 2 Discussion

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

While I know Anet has a test server that mimics the live ones, and all content is run though the QA team, perhaps it’s time to expand your testing? The reason why so many bugs are showing up, is because I don’t think Anet can really account for the mad rush and randomness of the average player. What goes through the average player’s mind cannot be duplicated in a controlled setting inside Anet HQ. You need live samples!

I propose that with all new, major content releases, Anet should send out invites to players to jump on the test servers, and allow us to play how we do on the live servers. Let us queue up, and run amok in a closed Beta test. It worked with EotM, and we were able to give both bug reports, and valuable feedback for minor tweaks here and there.

I guarantee you that we’ll be able to flush out more bugs than in Alpha testing. It’s a win-win situation. Select players could get a sneak preview of new content, and Anet gets feedback to fix problems before going live.

In GW2, Trading Post plays you!

Suggestion: Players to Beta Test new content

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

They fear, that if people know what comes next, it will have an earlier influx on the market.

People would play the auction house even more, unbalancing the unbalanced economy to new hights…

Suggestion: Players to Beta Test new content

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Posted by: Behellagh.1468

Behellagh.1468

2nd problem is an open beta would have players finishing content even before it goes live. By then they’re bored with it.

We are heroes. This is what we do!

RIP City of Heroes

Suggestion: Players to Beta Test new content

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

3rd problem: People would rush through the little content we get even faster (because all secrets and stategies would be known). More bored players.

(edited by Kaiyanwan.8521)

Suggestion: Players to Beta Test new content

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Those points are shockingly true. But at the same time, new epic content that’s hugely bugged is just as depressing.

One thing I’d like to point out is that on the test servers, none of the achievements or rewards/loot are transferred to your real account. It would be a completely separate server, with a focus on just the main Open World content. So no Scarlet fight, no story advancement.

It’s the only idea I could think of that could help Anet flush out bugs. This current LS, while the best so far (IMO), is countered by the fact that a lot of stuff can’t be done properly. People getting achievements for not completing content. People not getting achievements for completing content. Scaling issues. Etc.

In GW2, Trading Post plays you!