[Suggestion] Refine (Crafting) own tab

[Suggestion] Refine (Crafting) own tab

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Posted by: Will.9785

Will.9785

Title should really be: Make Refinement (Crafting) its own tab

This is something of a minor annoyance for me as of late. To refine materials you need to scroll through a long list or click the various recipe components to bring up sub-menu after sub-menu.

Can we move refinement to its own tab? This way you could hit it and only see the refinement recipes. I can’t speak for anyone else but this would be miles better for me.

[Suggestion] Refine (Crafting) own tab

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

I love to craft, but their crafting organization is really really bad. For example, If you close the arrow for stuff you are not actively doing (maybe you aren’t making armor or weapons, etc) it doesn’t stay closed, you have to close it again each time you open it. So if you make a legendary weapon, the legendary components will always show, even if you aren’t making it anymore. It makes finding what you want to do harder and harder the more you craft and it increases mistakes. I’ve literally lost probably 100 gold from hitting the wrong thing while crafting, all because it is disorganized

[Suggestion] Refine (Crafting) own tab

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Posted by: Reverielle.3972

Reverielle.3972

It would be nice if they looked at it yes, it’s fairly poorly designed.
Even something simply like having all the various crafting tabs closed instead of open by default would help a lot I think.

[Suggestion] Refine (Crafting) own tab

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

Then there is all the stuff that makes no sense, such as Agony Infusions being fine quality in artificing. And the sort parameters are pretty useless, since they are so broad.

[Suggestion] Refine (Crafting) own tab

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

I love to craft, but their crafting organization is really really bad. For example, If you close the arrow for stuff you are not actively doing (maybe you aren’t making armor or weapons, etc) it doesn’t stay closed, you have to close it again each time you open it. So if you make a legendary weapon, the legendary components will always show, even if you aren’t making it anymore. It makes finding what you want to do harder and harder the more you craft and it increases mistakes. I’ve literally lost probably 100 gold from hitting the wrong thing while crafting, all because it is disorganized

This.

And yet, while you can type something into the search field and it will persist between characters, you can’t click the bank tab and grab something and then come back to the crafting tab and have the arrows you clicked still closed.

Move refinement to the top of the list and remove the precursor recipes from the tab with the creation of the item at the end of that collection level too. Since you cannot repeat the recipe, its pointless for it to exist after you have completed it.

[Suggestion] Refine (Crafting) own tab

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Posted by: Agro.4783

Agro.4783

I made a post about the tabs earlier this week. IMO they should be closed by default.