[Suggestion] Remove aquabreathers

[Suggestion] Remove aquabreathers

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Posted by: AlliedKhajiit.2794

AlliedKhajiit.2794

Honestly I’m not sure why they exist in the first place. Outside of a seasonal reward track in pvp, it’s not possible to get exotic aquabreathers or higher, and the stat choices for them are so laughably small. With fractals going up to 100, if there’s the underwater fractal, you’ll be short of an agony slot because ascended aquabreathers don’t exist, and that might make the fractal incredibly hard to do.
On top of those few things, it’s pretty annoying to have to get a 7th rune for your armor set just so that 6th rune effect is active underwater.
I’d say either remove aquabreathers, or make craftable ascended ones.

What do you guys think?

[Suggestion] Remove aquabreathers

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Agreed. It’s best if either Aquabreathers start getting treated the same as other armor pieces for loot and crafting, or just get removed entirely and you get the appearance of one underwater.

It’s rather amusing that nothing at all happens to you if you don’t have one equipped.

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[Suggestion] Remove aquabreathers

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Posted by: DarkWasp.7291

DarkWasp.7291

Ascended aquabreathers are coming with the release of HoT. So don’t worry.

HOWEVER, many of us are hoping for a near total re-imagination of the underwater combat system. Rather than remove aquabreathers, they should be buffed in stats to replace ALL of your armor and trinkets. That way you can have for example: A crit build above water and a condi build underwater.

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[Suggestion] Remove aquabreathers

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Posted by: CandyHearts.6025

CandyHearts.6025

Ascended aquabreathers are coming with the release of HoT. So don’t worry.

HOWEVER, many of us are hoping for a near total re-imagination of the underwater combat system. Rather than remove aquabreathers, they should be buffed in stats to replace ALL of your armor and trinkets. That way you can have for example: A crit build above water and a condi build underwater.

Yes please!

[Suggestion] Remove aquabreathers

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Posted by: Doggie.3184

Doggie.3184

Aquabreathers should be cosmetic only and underwater should just use the stats of your helmet. :|

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[Suggestion] Remove aquabreathers

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Posted by: mooty.4560

mooty.4560

Having different equipment and builds for underwater usage is a good idea since the dynamics of each class changes completely with weapon selection and the way underwater combat works in general.

Just keep in mind that if you have like 5k less health on land than you do in water then you probably don’t want to leave the water with low health and especially not with that huge burning tick on you xD .

[Suggestion] Remove aquabreathers

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Posted by: DarkWasp.7291

DarkWasp.7291

Having different equipment and builds for underwater usage is a good idea since the dynamics of each class changes completely with weapon selection and the way underwater combat works in general.

Just keep in mind that if you have like 5k less health on land than you do in water then you probably don’t want to leave the water with low health and especially not with that huge burning tick on you xD .

Yeah but who GETS OUT of the water when they are on fire? :P

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[Suggestion] Remove aquabreathers

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Posted by: Beldin.5498

Beldin.5498

Ascended aquabreathers are coming with the release of HoT. So don’t worry.

From where is that information ?

Else for the 100th time : yes .. please remove them,

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

[Suggestion] Remove aquabreathers

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Posted by: CandyHearts.6025

CandyHearts.6025

Having different equipment and builds for underwater usage is a good idea since the dynamics of each class changes completely with weapon selection and the way underwater combat works in general.

Just keep in mind that if you have like 5k less health on land than you do in water then you probably don’t want to leave the water with low health and especially not with that huge burning tick on you xD .

Yeah but who GETS OUT of the water when they are on fire? :P

Better question. . . how did you get on fire in the water in the first place? ;_;

[Suggestion] Remove aquabreathers

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Posted by: BrotherBelial.3094

BrotherBelial.3094

This thread again…………. Ascended breathers are coming, so you have no chance.

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[Suggestion] Remove aquabreathers

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Posted by: Dawdler.8521

Dawdler.8521

HOWEVER, many of us are hoping for a near total re-imagination of the underwater combat system. Rather than remove aquabreathers, they should be buffed in stats to replace ALL of your armor and trinkets. That way you can have for example: A crit build above water and a condi build underwater.

That would actually be quite awesome and offer amazing dynamics in WvW (assuming there is water of course).

But we are more likely to see money sink ascended breathers that offer nothing, yes.

[Suggestion] Remove aquabreathers

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Posted by: Narrrz.7532

Narrrz.7532

Does the jellyfish even inflict agony?

One of the dumbest additions they announced for HoT, imo. I’m totally with you on having them just taken out entirely. Make them a helm skin, like that toxic filter thingy.

[Suggestion] Remove aquabreathers

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Posted by: DarkWasp.7291

DarkWasp.7291

Does the jellyfish even inflict agony?

One of the dumbest additions they announced for HoT, imo. I’m totally with you on having them just taken out entirely. Make them a helm skin, like that toxic filter thingy.

Yeah but what if one day ArenaNet decides to focus on underwater combat.

Just because its frustrating, buggy and imbalanced right now doesn’t mean that UW combat could never ever be good. A few adjustments, new features and a lot more focus could really turn it around. As long as the rebreather could replace your entire set of stats (like PvP replaces your stats) then it could actually allow people to have separate builds underwater and on land.

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[Suggestion] Remove aquabreathers

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Posted by: DarkWasp.7291

DarkWasp.7291

Ascended aquabreathers are coming with the release of HoT. So don’t worry.

From where is that information ?

Else for the 100th time : yes .. please remove them,

Here: https://www.guildwars2.com/en/news/the-brand-new-fractals-of-the-mists-legendary-backpacks-ascended-salvaging-and-more/

At the end of every fractal, you’ll find a lockbox in the final chest called a fractal encryption. These encryptions may give you a new Mini Professor Mew, new ascended aquatic-breather recipes, high-level crafting materials, or many other rewards.

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[Suggestion] Remove aquabreathers

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Ascended aquabreathers are coming with the release of HoT. So don’t worry.

From where is that information ?

Else for the 100th time : yes .. please remove them,

Here: https://www.guildwars2.com/en/news/the-brand-new-fractals-of-the-mists-legendary-backpacks-ascended-salvaging-and-more/

At the end of every fractal, you’ll find a lockbox in the final chest called a fractal encryption. These encryptions may give you a new Mini Professor Mew, new ascended aquatic-breather recipes, high-level crafting materials, or many other rewards.

Yep, ANet are keeping them. The only reason to remove them are not being able to pick stats, and add agony resistance. Ascended breathers fix all of this.

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