Maetheryl Thorswood (Ranger), Bennish (Guardian), Lex Sabre (Elementalist)
Tyria, Underworld
Tyria, Underworld
I understand the need for an idle kick system in WvW, sPvP matches, and PvE explorable areas.
However, it would be nice if players could remain idle in instances either forever or for an extended period (e.g. 6 hours). This would include the following areas:
- Dungeons
- Personal story
- Home instances
- Hall of Monuments
(see: http://wiki.guildwars2.com/wiki/Instance)
This way, if I knew I wanted to go idle for a while, I could pop to Hall of Monuments with a portal stone and when I returned to play again, all the party/guild/whisper chat will be preserved (particularly annoying that guild chat gets wiped when kicked/char swapping)
Thanks for reading! 8-)
In fact, with the implementation of megaserver, perhaps the idle kick timer for PvE explorable areas could be drastically increased too
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