[Suggestion]Removing Armor Weight(Wardrobe)
At this stage there really is only ONE reason to leave armor weights in the game: crafting.
Outside of that there is enough outfits that heavies wear that look like light and enough heavy outfits that light can wear. Outfits and gemstore skins.
So your suggest is quite workable, even though I doubt Anet would do it.
smack..Wut?…smack…smack…
I heard it was something to do with meshing but I can’t recall the details.
Personally id like the armor weight to be removed too. When I’m playing with my engi who is heavy turret build I want him to look more armored up and some medium armor looks like it is full leather. Now I have to admit their are some armors that with different dyes I can make look like heavy armor but it doesn’t look the same. Stats and the base armor should still be how it is now but skins at least only armor skins would be nice to customize. Again only the skin of armors the stats would be the same. Weapons should stay the same imho because I think that might have issues with weapon animations.
Personally id like the armor weight to be removed too. When I’m playing with my engi who is heavy turret build I want him to look more armored up and some medium armor looks like it is full leather. Now I have to admit their are some armors that with different dyes I can make look like heavy armor but it doesn’t look the same. Stats and the base armor should still be how it is now but skins at least only armor skins would be nice to customize. Again only the skin of armors the stats would be the same. Weapons should stay the same imho because I think that might have issues with weapon animations.
Sorrow’s Embrace medium armor tends to be heavy looking, at least on human males (and probably Norn Males). Also Magitech boots.
smack..Wut?…smack…smack…
I heard it was something to do with meshing but I can’t recall the details.
Yeah, I have heard they can’t really do this because of some such conflict. It’s kinda sad because this game has one of the most robust systems for “appearance” that I’ve seen – all they would need to do is get rid of the armor class restriction for wardrobe and remove the transmutation cost, and this game’s wardrobe would pretty much be king of the MMO world, as far as I know.
Here’s a pretty decent explanation as to why armor weight will definitely be sticking around, for technical reasons at the very least. There are more problems than just clipping, evidently.