[Suggestion] Reserved spot on map upon dc
I second that for the sake of WvW queues. Regarding PVE maps… lets just wait and see how the megaserver system works out.
I second that for the sake of WvW queues. Regarding PVE maps… lets just wait and see how the megaserver system works out.
I was waiting for the last feature pack news before posting, in the hopes they’d address this problem as well but so far it doesn’t sound like they change the caps or how reaching a full map works. While it’s still possible they do have a solution ready, I would think they’d have mentioned it. the megaservers probably will not encompass bloodtide coast too soon (I think the more likely candidates are brisban, snowden, diessa and other mid-level maps, as they stated they’d start with lowpop maps first).
while more people are affected by DC’s from wvw, I hope they will solve this problem for pve and wvw at the same time with a similar implementation. currently in pve it’s mostly the wurm and tequatl events that are affected, but since they plan to add new megabosses this will become more urgent with each addition.
another solution would be to make the network code a bit more resilient and self-correcting. for example, most of the time I get a DC I get thrown to the char selection screen and can immediately get back in the game – thus my connection is only lost for a very short amount of time, a longer grace period and resync between client/server could “fix” most connection related problems.